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This week I have been optimising the mouse movement network protocol. Given up on predictive vectoring for now, I may add this later on but it's a bit jittery the way I have it working now. I have settled on a simpler protocol and am moving on to actually getting network games playable.
So, this weekend I have been adding a UI for network multiplayer games. It can currently create a game. Next step is being able to join existing games. I am hoping to get this feature done for PAX Melbourne in 3 weeks!
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