
About This Game
Class is in session at the Alchemist's Academy! Step into the shoes of Charlotte, a brilliant but easily flustered apprentice with a single goal: to become The Bestest Alchemist. To earn that title, you'll need wit, preparation, and a little bit of magic.
The Perfect Concoction
The Bestest Alchemist takes a spin on match-3 puzzles. Instead of simple swaps - here, you can freely rearrange ingredients to set up the perfect mix! But you’ll need to think fast as you race the clock while to satisfy each ingredient's particular requirements.
Set Up Combos: Slide ingredients into the perfect position to maximize your score!
Meet Complex Demands: Fulfill specific recipe requirements, like matching on certain tiles or in large groups, all while hitting your score goals.
Think Fast: With limited turns and the clock ticking, every move counts!

Pack for Perfection
Success begins before the first match is even made. The ingredients you choose to bring to an exam directly determine the tiles that appear on your puzzle board.
Upgrade Your Ingredients: Purchasing the same ingredient can upgrade them to higher levels.
Strategic Loadouts: Will you bring just one color of ingredients for easy combos, or choose a lot of colors for the chance at better combos and bigger scores?
Build Your Synergy: Select ingredients that work together. Some boost the power of others, while others have more utility or future benefits!
From Apprentice To Master
Experiment by mixing different ingredients to discover recipes for brand-new ones! Every time you complete a semester, you'll also gain a powerful bookmark for your grimoire, granting effects that can completely change your strategy.
Discover 100+ Recipes: Use your alchemical knowledge on future runs to craft the exact ingredients you need.
Acquire Powerful Bookmarks: Hunt down legendary bookmarks that grant game-changing passive abilities.
Adapt or Fail: Each run presents new challenges. Apply the knowledge gained from previous attempts to finally reach graduation!

Features
Endless Replayability: A roguelike structure ensures every semester brings new challenges and strategic decisions.
Strategic Match-3 Puzzles: A fresh take on the genre where board control and planning are key to victory.
A Massive Grimoire: Fill your book by discovering recipes and unlocking powerful artifacts.
Deep Strategic Customization: Your inventory directly defines the puzzle board, putting strategy at the forefront.
A Charming Journey: Help the ambitious and lovable Charlotte on her quest to become... The Bestest Alchemist!
Hey everyone!
Thanks for the great Next Fest, and for all the wonderful feedback and discussions. We gathered a lot of thoughts, and are working hard on a number of items to make the game even better!
Unfortunately, this increased scope means that we had to push back the release date a bit. However, we still plan to release before the holidays, and we'll announce the specific date in the upcoming weeks.
Thanks for all of your support!
Sneak peek: Story mode & Tutorial & UI updates
These are all WIP and subject to change, but we're working hard to crafting something great!

Updates:
Language Options
[list]We now support Japanese!
[/*]All planned languages are now supported in Demo
[/*]
Features
Added click to move toggle in Gameplay options. With this option, you can click on an ingredient and start moving, then click again to process.
[/*][/*]Some more updates - namely additional languages and bug fixes!
Updates:
Language Options
[list]We now support Chinese, Korean, French, Russian and Italian
[/*]Just to call out - we also added support for German, Spanish, and Portuguese-Br yesterday
[/*]Japanese language support soon as well.
[/*]
Features
Supports dragging from the generator slot to the petri dish if you have a valid empty inventory slot and if you have enough remaining generator points
[/*][/*]Bug fixes
Obstacle Tooltip hover now goes away when moving ingredient
[/*]The blank texts bug should be fixed with the additional language options. If not, please reach out! We will investigate further
[/*]Some other bugs related to completion
[/*][/*]Misc
Adjusted match tile movement to be a bit more smooth. We will continue fine tuning this as it's maybe a bit too much atm.
[/*][/*]I think one callout here is that we are definitely extremely sympathetic towards the pain points caused by our poor onboarding/tutorial. We are actively working on a better solution and had some plans for Next Fest. Unfortunately time was just a bit too tight. Apologies for our miss here!
Thanks for trying the game and appreciate the warm support. Also, happy to listen to any feedback!
We worked over the weekend to bring a few updates to you guys. We hope you take a look. Thanks!
Updates:
\[Apprentice Difficulty] Unlocked after beating novice difficulty. For a bigger challenge!
[/*]\[Language Options] German, Spanish, Portuguese Brazilian
[/*]Minor Balanced adjustments
[list]Added bonus for Full Board clears
[/*]
Misc Bug fixes
[/*]The demo is out, give it a try!
We are super interested in any feedback everyone might have, and tried really hard to get this out the door before Next Fest.
We do plan for another mini-update build prior to the start Next Fest, so stay tuned if interested! Things planned atm:
Apprentice difficulty (awaiting some balance work)
[/*]Some UI updates + fixes
[/*]
Hope you all enjoy the game! It's been a lot of work for us this week haha.
Minimum Setup
- OS: Any up to date versionMemory: 4 GB RAM
- Memory: 4 GB RAM
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