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Havendock is a cozy colony sim set in the heart of the ocean, where you’ll build a thriving town from the ground up. Welcome new settlers, manage resources, explore new lands, and live your best life. Lead your humble settlement into a high-tech society.

Create your own character. Collect resources from floating debris. Build facilities to become self-sufficient. Arrange your settlement the way you want and at your own pace.

Build farms to grow food and cook delicious meals. Raise and feed animals – make adorable new friends, some of them will help make your settlement work more efficiently!

Welcome new survivors – manage tasks and production to keep everyone happy and healthy. More settlers means more needs to be met, but don't worry. You'll teach your new pals how to work, and they'll help you automate the tasks you like less.

Master mad science – push past the limits of modern engineering and common sense. From basic devices like water distiller or coffee maker to robots that help you further automate your work, power plants, submarine, and even… a rocket.

Build boats and discover islands looming on the horizon. Jump into your submarine to explore the depths of the ocean, look for ores and oil, or build an underwater farm.

Havendock
YYZ StudioDeveloper
Pretty SoonPublisher
2025-04-22Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Havendock 1.0 is live! - What's new

Hey everyone,

I am proud to announce that Havendock has officially launched in Version 1.0 today!

It's been a crazy two years. I first started Havendock as a passion project, to capture my love for the ocean, and colony sim games.

I remember the first time I shared my game. It was just myself and a few friends playing it. But today, I am humbled to learn over 130,000 of you play it.

Through this process, I learnt so much from all of you - not just the ideas, bug reports, but also the jokes and kind messages that light up my day.

Being a solo developer is... hard. I questioned many things alone the way, but it's always heartening to have such a warm and supportive community to remind me why I make games.

You didnt just play the game, you helped shape it. Your insights helped guide the direction of development. Havendock is better because of you, and Im extremely grateful for that.

So whats in 1.0?

Game Description Image

Astronomy Island is now available, letting you take your settlement to an entirely new, high-tech level to unlock new buildings, storylines, research & upgrades.

Unlock new research...
Game Description Image

Build new types of research facilities to unlock end game upgrades.
Game Description Image

Build slugs, flying robots that deliver items on the new island.
Game Description Image

Find the mysterious new NPC...can you solve all their requests to recover their memories?
Game Description Image

And finally...explore the world to rebuild the [spoiler]underwater wreckage and take off![/spoiler]
Game Description Image

That's not all. The final 1.0 update also brings a big moment to your adventure: a choice. Two paths. Two endings. Two possible futures for your floating world.
Game Description Image

The new island comes with quests and mission logs that reveal the final story behind Havendock, such as how hamburger farms came into existence. The journal feature also has several new entries.
Game Description Image

Its meant to be a satisfying closure to your journey so far
but is it really the end?

Whats Next?

Havendock 1.0 is a milestone, not a finale. Ive already been working on whats coming next, and Im excited to share our new roadmap with you:

Summer Cosmetic boats, customizable drones, and more automation tools

Autumn Pizza. Vampires. Pizza Vampires? Vampire Pizza? Both? Both.

Winter A brand new island full of magic and mystery

And maybe something extra
Game Description Image

I just wanted you to know: Im not done. I want Havendock to keep growing in fun, weird, and cozy ways, and I hope youll stick around to be part of that.

From the bottom of my heart: thank you for playing, for caring, and for being part of this journey with me. I hope Havendock has brought you a bit of joy and calm in this wild world.

See you in the dock

YYZ

Full v1.0.0 changelog:
  • Astronomy Island released
  • Add new storyline and quests on Astro Island
  • Add 8 astronomy island researches
  • Add new high-tech items
  • Add new high-tech buildings
  • Add brand new game ending
  • Add new journal entries
  • Air Engine costs greatly reduced
  • Add 10 Hydrogen as repeatable reward for building Air Engine
  • Astro Island final quest mana essence requirement changed to 20 Refined Oil
  • Experimental Multiplayer is now only available in experimental branch
  • Replace 'Early Access' text with 'Full Version'
  • Add official language translations
  • ESC now closes logbook and sub-menus directly
  • Remove Cartographer from injured scientist dialogs
  • Remove Cartographer from map's encyclopedia text
https://store.steampowered.com/app/2020710/Havendock/
And as always, if you have feedback for me, feel free to share them here or on Discord. I am active there so if you simply wanna have a chat, I'm here!~

[b]Join the Havendock community:Game Description Image TWITTER TIKTOK FACEBOOK INSTAGRAM REDDIT YYZ STUDIO [/b]

[ 2025-04-22 13:04:10 CET ] [Original Post]
GAMEBILLET

[ 6568 ]

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GAMERSGATE

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MacGamestore

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