
Play as Hidalgo, the last free Bladewing, on a challenging, retro inspired quest to save your corrupted friends and take down the twisted Crow Sorcerer, Omega Wing.
The world of Judanest is unraveling, poisoned by Meza, and broken by betrayal. You awaken after two years, bound to an eternal tree and armed with a demonic, talking blade that may be your only ally.
Features:
Retro-Inspired Platforming and Precision Gameplay!
Defeat hordes of deadly Tengu in fast-paced, skill-driven combat.
Die, retry, grow stronger, and overcome impossible odds.
Voice-acted cast and charming performances.
Absorb Meza souls to unlock powerful upgrades.
Wield the Yutameta scythe and strike from afar.
Choose your weapon – Hammer, Blade, or Whip? Your choice.
Fully animated opening cutscene sets the tone.
Transform into the Void Crow and demolish the Tengu.
Explore a vibrant world full of color and personality.
Take flight and glide through expansive sections.
Collect elemental powers – Flame, Lightning, and Poison!
A hybrid soundtrack mixing synthwave and JRPG influences!
Hand-drawn pixel art with expressive animation.
Classic approach to video game storytelling and gameplay, and an honest attempt at trying to answer the question of "what if roguelites existed in 1991 for the Sega Dreamcast?"
Intense, precise, and rewarding platforming. Combine a variety of dashes, jumps, and sprints to reach your goal.
Channel the power of the Mezameta Blade to seize corrupted souls from Tengu in the heat of combat.
Smash Tengu with a devastating hammer, unleash massive damage with a brutal greatsword.
Strike from a distance with a 'Vania-inspired whip, or hurl a deadly sickle for devastating ranged attacks.
With a streamlined, yet minimal loop and persistent progression, every death brings you closer to victory. Fall in battle, and the phoenix at the Twilight Perch will revive you as a stronger Bladewing, and more prepared for what’s next.
One level might have you scouring ruins for keys, another navigating vast buildings while dodging patrolling enemies, and others will launch you into the open skies of Judanest for zen-like traversal.
Every zone brings something new, and every challenge pulls you deeper into the heart of Judanest.
Take up arms against the evil Crow sorcerer who brainwashed your troupe.
You must save them all.
Hello Bladewings!
Thank you for taking the time to not only play Atomic Owl but also provide feedback and tell us what you're loving (and not loving) about the game.
We have another (smaller) update for you that addresses some small issues in the game!
There I go, diggin' in again.
Version 1.1.4 // Major Bug Fixes
One of our players encountered an issue where the Jaki Jinki flying enemies could attack you during a cutscene. This has been fixed.
[/*]There were complaints about visibility. This is mostly due to two sections of the game where we use torches that are visually overwhelming and obscure projectiles. These torches have been eliminated.
[/*]
Version 1.1.4 // Minor Fixes
Tweaked and fixed the controller rumble feature.
[/*]Moved Goliam's boss's door away from the very edge of the screen, making it easier to see.
[/*]
Version 1.1.4 // Game Tweaks
Increased Meza Orb absorb speed so that you don't have to always stop movement to absorb them.
[/*]Added more save points in the first two levels where pitfalls are present, making falling less frustrating!
[/*]
We hope you enjoy playing Atomic Owl!!
Follow us here:
https://monstertheater.carrd.co/
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