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War Thunder
Gaijin Entertainment Developer
Gaijin Entertainment Publisher
2013-08-15 Release
Game News Posts: 2780
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (634169 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
  • War Thunder Linux [48.49 M]
  • War Thunder Content [32.31 G]
  • War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]
  • War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]
  • War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]
Available DLCs:
  • War Thunder - Plagis' Spitfire LF Mk. IX
  • War Thunder - T29 Pack
  • War Thunder - Guards T-34 Pack
  • War Thunder - Ray Wetmore`s P-51D-10 Pack
  • War Thunder - Black Prince Pack
  • War Thunder - T-34-85E, 1945 Pack
  • War Thunder - M18 Black Cat Pack
  • War Thunder - Sergei Dolgushin's La-7 Pack
  • War Thunder - US Starter Pack
  • War Thunder - USSR Beginner's Pack
  • War Thunder - German Beginner's Pack
  • War Thunder - Huey Hog Pack
  • War Thunder - Haida Pack
  • War Thunder - British Beginner's Pack
  • War Thunder - Japanese Beginner's Pack
  • War Thunder - XM-1 General Motors Pack
  • War Thunder - Apache Pack
  • War Thunder - Leopard Pack
  • War Thunder - T-55AM-1 Pack
  • War Thunder - USA Pacific Campaign
  • War Thunder - Japanese Pacific Campaign
  • War Thunder - Italian Starter Pack
  • War Thunder - Japanese Starter Pack
  • War Thunder - British Starter Pack
  • War Thunder - USA Pacific Campaign (YP-38)
  • War Thunder - French Starter Pack
  • War Thunder - Black Friday Pack
  • War Thunder - T-72AV (TURMS-T) Pack
  • War Thunder - Black Shark Pack
  • War Thunder - German Fiat G.91 R/4 Pack
  • War Thunder - Reaper Pack
  • War Thunder - Rooikat 105 pack
  • War Thunder - Swedish Starter Pack
  • War Thunder - F-5C Pack
  • War Thunder - Su-7BMK Pack
  • War Thunder - MiG-21 SPS-K Pack
Its fixed! 106


Today, weve rounded up and will be going over some of the bug fixes and improvements that weve made to the game today and over the past few weeks. If youd like to catch up on every fixed bug, then be sure to check out the changelog section on our website. Feel free to leave your feedback on this update here If youve found a bug that youd like to report, you can do so on our community bug reporting platform.

Issues after the major


The release of the major update unfortunately came with some unforeseen and complicated problems, with the team working effectively around the clock to get them resolved as soon as possible. We always try to identify as many issues during internal testing and the dev server with the help of the community, but as War Thunder is a very technical and complex game with lots of interconnecting parts, it isnt always possible to catch everything.
Were starting this edition of Its Fixed with key issues that we corrected after the launch of the major update. For aircraft, certain planes sometimes would be unable to move on runways, damage from air-to-air missiles and SAMs, as well as HE shells fired at aircraft were calculated incorrectly, and missiles could lose their target for no apparent reason. On the ground, allied and enemy vehicles sometimes moved jerkily, and some maps had collision issues. All these bugs have already been fixed, and we want to elaborate on one of them in more detail and explain a little bit what happened. One of the main problems that many players faced at top ranks, unstable damage with missiles, is a manifestation of a bug related to the incorrect position of explosions when calculating hits on aircraft. This extrapolation error has occurred only in online battles and not consistently, so despite the fact that the erroneous code appeared on the open dev server and stayed there for about a week, we were unable to detect the bug due to its unstable reproduction. And although the first significant fix in the damage model, which was able to compensate for many manifestations of this bug, was uploaded to the main server after 24 hours, we were able to find the root of the problem and fix it only after 6 days. We apologize for any inconvenience experienced in the parts of the game that were affected, and thank you for your understanding.

Pinned weapons selector



Now onto new additions. Weve introduced the ability to pin the weapons selector in air battles. This gives players the ability to interact with the selector directly, similar to the action panel elements. The aircraft can still be controlled by mouse movements, and by holding down the corresponding key (on PC, this key is Alt), you display the cursor. With the cursor you can press on the missiles, bombs or countermeasures that you want. This is more convenient and faster than constantly turning the selector on and off and shows the remaining countermeasure amount clearly. In the future, we plan to add an indication of which hardpoint the next launch or drop will be from. This menu expands and collapses with one click, so be sure to try it!

Radar Control Screen Target Filter



The Leviathans major update introduced a new Radar Control Screen interface for anti-aircraft vehicles. In todays update, weve added the ability to set a filter in the target list. You can now see all air targets, or only enemies, or only allies. This makes things more convenient when the sky is teeming with contacts! We plan to add a few more filter options by target type soon.

TV Seeker Improvements



A couple of pleasant changes were made to missiles with a TV homing head. The picture when viewed from these types of missiles now has more contrast. It is similar to how missiles see their targets in reality, and allows players to distinguish targets more clearly. When capturing a target in third-person view, the icon now differs depending on the captured target (in this case a crosshair is displayed in the square), or if its just a point on the ground (in this case the icon looks like an empty square).

Thats not all


Check out the full list of fixes and improvements in the update notes below! Heres some snippets to pique your interest: Multi-Vehicle SAM System launchers now correctly spawn into arches and tunnels, the destruction of launchers no longer reduces the counter of remaining respawns, and battleship hulls no longer receive excessive damage from high-explosive shells.

Recent updates:


Today's Update 2.47.0.47:


Aircraft


  • The CEP (Circular error probable) for munitions with GNSS guidance has been reduced according to the known data.
  • A-10C the ability to simultaneously use a targeting pod and the AGM-65D missiles on TER launchers with 3 missiles has been added. (Report).
  • Hunter FGA.9 the position of the drop-tanks has been corrected so that the drop-tanks and air-to-air missiles can be used together.
  • A bug that made it possible to destroy the nuclear bomb and therefore make it explode before it hit the ground has been fixed.
  • Ka-29 a bug that caused no change in the helicopters performance characteristics when equipping the external 30 mm 2A42 cannon has been fixed.
  • D4Y1 a bug that caused the bomb bay doors to not disappear when 500 kg Navy Type Number 50 Model 2 bomb was installed has been fixed. (Report).
  • AJS37, AJ37 a radar page on the MFD has been added. (Report).
  • Kfir Canard a bug where the RWR was not displayed in the cockpit has been fixed.
  • Mirage IIIS C.70 (Germany) a bug that made it impossible to jettison the drop-tanks if a booster or conformal fuel tank was installed has been fixed. (Report).
  • Rafale C F3 steady-state turn rate has been reduced by ~1/s with remaining fuel weight of ~1300 kg. (Report).
  • MiG-23MLD the intermediate position of the wing sweep in the automatic sweep control mode has been changed to 33 degrees at medium speeds. Source: - -23. .
  • MiG-17PF (Italy), Lim-5P engine name has been corrected to VK-1F. Source: -17 -1. . 1. , 1954.
  • MiG-17PF (Italy), Shenyang F-5, Lim-5P engine mass in X-ray has been increased from 892 kg to 990 kg. Source: -1. .

Ground Vehicles


  • MSC the increased durability of the side screens has been reduced. A bug where the armor element near the sight did not form fragments when penetrated has been fixed.
  • SPYDER AIO Python 5 rocket engine has been replaced with a reduced smoke motor. (Report).
  • CS/SA5, IRIS-T SLM, SPYDER AIO, EldE 98 mistakenly present recoil from missile launches has been removed.

Locations and Missions


  • In variants of the missions below where the Battle Rating of the session is 10.7+, an air spawn point has been added:
    • [Operation] Spain
    • [Operation] Vietnam
    • [Operation] Moscow
    • [Operation] Sinai
  • Test Site-2271 enemy detection zones around spawn points have been increased to make it harder for enemies to remain undetected while behind a spawn point.

Interface


  • In 3rd person view, the target acquisition mark for AGM seekers now differs depending on whether the seeker has acquired a point on the ground or a target. Target acquisition is still displayed as a square with a crosshair, and acquisition of a point on the ground is displayed as a square without a crosshair.
  • A bug where the service record search bar did not work if the query contained capital letters has been fixed. (Report).
  • When using a gamepad, the cursor will now return to the selected game mode after closing the server selection window.

Graphics


  • The picture in the form of a TV missile seeker has been made more contrasting, which makes it more realistic, and the details in it more distinguishable.
  • A bug where enemy aircraft contacts became more transparent and disappeared at shorter distances than before the 2.47 Leviathans update has been fixed. (Report).
[hr][/hr] Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.


[ 2025-07-09 08:58:46 CET ] [ Original post ]

War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.

War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.

You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!

In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.

Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.

War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.

Features include:

  • An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
  • Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
  • A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
  • The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
  • Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
  • Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
  • Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
  • Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
  • Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
  • But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.

MINIMAL SETUP
  • OS: Most modern 64bit Linux distributions
  • Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
  • Storage: 40 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04 64bit
  • Processor: Intel Core i7Memory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
  • Storage: 95 GB available space

GAMEBILLET

[ 6441 ]

8.85$ (11%)
35.14$ (12%)
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25.19$ (16%)
39.95$ (11%)
8.27$ (17%)
16.39$ (18%)
34.99$ (42%)
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16.79$ (16%)
16.18$ (19%)
8.89$ (78%)
10.25$ (66%)
1.50$ (90%)
12.42$ (17%)
2.17$ (57%)
GAMERSGATE

[ 3527 ]

1.28$ (91%)
1.28$ (91%)
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4.49$ (55%)
4.88$ (62%)
23.99$ (40%)
9.34$ (53%)
0.56$ (81%)
1.31$ (81%)
1.02$ (87%)
MacGamestore

[ 2088 ]

5.99$ (85%)
1.49$ (85%)
7.79$ (40%)
21.99$ (27%)
2.98$ (80%)
4.99$ (83%)
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1.19$ (88%)
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2.49$ (75%)
1.19$ (94%)
17.49$ (13%)
2.49$ (75%)
6.37$ (79%)
29.99$ (40%)
1.19$ (88%)

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