Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
Main Features
- Make your own decisions: Nation building is completely flexible and the possibilities are endless.
- Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
- Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
- Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
- Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
- Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
- Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
- Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.
Hello everyone. Tuesday has crept up on us once again which means it's time to armour up, grab my sword and jump back into the Thunderdome that is the Developer multiplayer, but before that, we've got a new Dev Diary!
Today we'll take a closer look at the much speculated Tributary States mechanic from the upcoming expansion. It's been fun reading the comments of this thread and see what the community has been suspecting we've put in the game. I'll be tackling that here
Getting straight to the meat of it, Tributary is a new subject type in Europa Universalis IV available for Nations in the Eastern Religion Group. Tributaries can be established both through warfare and through diplomacy and, while large nations are certainly not going to want to become your tributary willingly, through winning war you can force a nation of any size to bend the knee and pay up.
When you have established a nation as your Tributary, you will receive and annual tribute from them. You as their overlord are able to instruct them what to send, from Money, Administrative Power, Diplo Power, Military Power and Manpower. each year of successful tribute mutually raises trust between the nations. If you are the benevolent type of player, you can even tell them that no tribute is necessary. I am not a benevolent Overlord.
Here is Ming with their mighty collection of Tributaries. Along with demanding annual tribute, there are some new interactions available exclusively for nations with tributaries (artwork for them not yet in, so don't mind the placeholders):
- Bestow Gifts: send subject 0.5 of target’s yearly income,
- Send additional troops: sent 2 years of subject’s manpower,
- Demand artifacts: Take 5 prestige from subject,
- Demand additional tribute: take 0.25 years of target’s income from target
Although Tributaries are subjects, they are the most free of any type of subject. They may make their own allies, subjects and foreign policy. They will not follow their overlord into wars or any of the usual subject behavior. Instead, they will be given protection. If another nation who is not also a tributary to the same overlord attacks them, their Tributary will be called to arms. The Overlord may accept or decline although, depending on the relationship and trust between the Overlord and Tributary. Declining will have ill effects on their relationship with their tributaries.
The main cause of relations going south is due to the subject refusing to give tribute. If liberty desire grows too high, caused by the usual modifiers from relative strength, relations etc, Tributaries may start thinking they would be better off keeping their hard-earned manpower, money or Power, and so refuse to give tribute. Eventually, this can lead to the Tributary relationship breaking down, so keep and eye on your subjects and don't demand too much additional Tribute.
Speaking of milking nations dry, it seemed only natural to give Hordes the ability to have tributaries. I've been having an absolute ball with my favourite nation keeping the Horde economy turning through my horseback tributary collectors.
Tributary States are a paid feature in the upcoming yet-unnamed expansion, and are available for Hordes and for nations in the Eastern Religion Group (Shinto, Confucian, Three Buddhists) and are additionally available for any nation who is the Emperor of China.
What is the Emperor of China, you ask?
We'll find that out next week.
Read the original post
Useful linksOfficial Website Europa Universalis IV Wiki Europa Universalis IV Development Diary Archive
And don't miss the Developer Multiplayer Clash starting at 15:00CET on http://www.twitch.tv/paradoxinteractive
Minimum Setup
- Processor: Intel Core i3-2105 / AMD FX 4300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 / AMD Radeon HD 5850Video Memory: 1 GB RAMIDIA GeForce 9600 or higher. 1024MB graphics memory requiredHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
Recommended Setup
- Processor: Intel Core i3 3240 / AMD FX 8120Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 560 TiVideo Memory: 1 GB RAMHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
[ 6520 ]
[ 2504 ]
[ 4798 ]