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The development of this update took a very long time, as working with artificial intelligence (AI) for game characters is a very laborious process. In order to avoid bugs and problems with opponents, only the allied NPC (medic) has a new artificial intelligence (AI) so far. In future updates, the new AI will also be used for hostile characters.
Improved sky and added volumetric clouds. Clouds can be reached and flown through, and the density of clouds depends on the weather.
The water was replaced with a better one, and preparations were made to add the underwater world, water and underwater transport and underwater colonies.
Block structures now have finite health and can be destroyed. But opponents do not damage buildings yet, as the new AI is not yet sufficiently tested.
Added a new mode of building buildings similar to the games Ark / Rust / The forest / Grounded.
Some bugs fixed:
Fixed incorrect trajectory of the projectile when firing at a certain angle.
Fixed some issues with the power distribution system.
Improved optimization in buildings with a large number of light sources.
Fixed a construction bug due to which it was possible to build objects that intersect other buildings.
The Slovak language has also been added to the game, many thanks to Korienok for the translation provided!
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