StarMade
Schine, GmbH Developer
Schine, GmbH Publisher
2014-12-04 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(2181 reviews)
The Game includes VR Support
Public Linux Depots:- StarMade Launcher - Linux [2.38 M]
- StarMade Launcher v2 - Linux [239.03 M]
- [0 B]
Bigger Community UpdateHello players,
Today's update is the second part of what will be a series of quality of life mini-updates created by community members. These updates will seek to address some bugs and features that needed extra attention.
AI Changes:
- Made the range cap AI gets vs jamming targets configurable and disabled by default as it can break the ai behavior and immobilizes it until it takes block damage.
- Added in configurable cooldowns for AI automatic scanning and inhibitor usage, defaults are 5000ms (5 seconds)
Fleet Changes:
- Implemented Fleet Patrol command for players to use, with up to 10 user-defined waypoints
- Added fleet rename button
- Added faction accessible button for fleets, which allows players of the same faction to use each others fleets
- AI Fleets on Patrol will automatically engage hostiles they encounter, and will notify their owner.
Other Changes:
- Added a /list_mods command that will list the mods currently active on the server.
And many, many bugfixes...
Planned / Possible Features:
- Fleet aggression setting: Would determine if a fleet should try to engage an enemy or attempt to retreat depending on the setting.
- Fleet auto-generated "Battle Reports" that would try to ccombine the results of an engagement for a player to view.
- (If enabled), the results of a battle may effect the factions FP score, with victories boosting the faction's score, and defeats incurring a penalty.
- More uses for Faction Points in general, such as protecting non-homebase stations using FP. This particular idea would need factions to have a reason to have non-homebase stations, such as player-controlled automatic mining, delviery, production, etc. which should eventully tie into parts of the Universe Update.
Thank you to the community for this update,
and as always, thank you for playing StarMade.
Suggestions?
Join the StarMade Discord and let us know! https://discord.gg/7TG7kHUBpG
[ 2022-10-27 00:27:17 CET ] [ Original post ] A voxel-based 3D sandbox set in the never-ending darkness of space. Create your own ships, explore new galaxies, stars and planets. Discover and salvage space stations, fight against pirates or opposing factions in multiplayer. Equip your ships with completely customisable weapons and conquer the galaxy. Trade and make a fortune, mass produce materials in gigantic factories. Design your very own space station. Create warp gates and network the universe at your front door.
The universe is a vast, mystical, beautiful, awe-inspiring place.... the universe is yours.
Built for scalability to facilitate massive fully interactable objects, almost anything is possible. Gameplay elements have been skillfully constructed to bring the ultimate space sandbox experience.
Dive into your own unique universe, and choose your path.
Key Features:
- Procedurally generated infinite universe, with quadrillions of galaxies - The universe is massive. It'd take approximately 10,000 years to cross from one end to the other! Singleplayer and Multiplayer worlds can be heavily customised with our extensive config options.
- Developed for scalability- We have a broad range of graphical and performance options that cater to our low-end users as well as those with heavy rigs and servers.
- Advanced Build Tools - Powerful and easy to use building tools, quickly design awesome ships, stations and bases. Including functions: Copy & paste, undo, redo, replace, symmetry modes, shape assistance systems (spheres, cycles, torus and more) and rotation of templates.
- Modular Weapon Systems - Combine weapon systems for countless configurations of weapons. From sniper beams to swarm missiles.
- Comprehensive Rail & Logic Systems - Use the rail system to build moving parts. You can do anything from simple elevators, sliding or rotating doors, to complex cranes.
Tinker with our logic systems to control any system in the game, be it weapons, lights, rails, or explosives. Logic covers all basic gate types for convenient use (AND, OR, NOT, DELAY, Flip-Flop), allows in flight control and wireless connections between entities. You can use it for simple things like timers, switches, buttons. Or, build complex systems like working clocks and even a real CPU.
- Community multiplayer (dedicated servers) - Play with others in our community hosted servers. Our configs allow administrators to customise core game mechanics for a tailored experience. Most settings can be tweaked to squeeze the best performance out of hardware.
- Platform independent (Windows, Linux, Mac) - StarMade is completely platform independent. We support the three most widely used operating systems.
- Free to play in alpha - We offer the full game free to play while in alpha development. Play our game through this period for free while in return we receive invaluable feedback and bug reports.
MINIMAL SETUP- OS: Ubuntu 14.04 - 64 bit
- Processor: Intel Core i3 (2nd Generation and above) | AMD FX 6xxx or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 260. 275. 280. 460 SE. 550 Ti | AMD Radeon HD 4870. 5770. 4890. 5830. 6770. 6790 or equivalent with OpenGL 2.1Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: 2GB of memory must be available for StarMade. Lower specs may work by modifying graphics and other performance options. Try out our demo to get an indication for your system. System components such as Integrated Graphics cards may not be supported. Requirements may change in further updates.
RECOMMENDED SETUP- OS: Ubuntu 15.04 - 64 bit
- Processor: Intel Core i7-2600 @ 3.4 GHz | AMD FX-8320 Eight-Core @ 3.5 GHz or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 560. 650 Ti. 750 | AMD Radeon HD 5850. 6870. 7790 (or equivalent)Network: Broadband Internet connection
- Storage: 3 GB available space
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