:^)
General
- Fixed Quick Match not submitting any new wins to the leaderboard ever, which I accidentally broke when I made it support 3/5 sets. (thanks BeizlFreiz!)
While looking at how to fix that bug, I found another one.
(I briefly considered just writing this bugfix as "Fixed a bug with score reporting on PC," but we're Lab Zero and we own our mistakes as well as our successes.)
THE FOLLOWING BUG WAS PC (WIN/MAC/LINUX) ONLY. IT DID NOT AFFECT ANY CONSOLES. Every version has different leaderboard code.
[spoiler]Disclaimer: I may not have written this code, but I did fix it! :^P[/spoiler]
[deep breath]
- Fixed...a bug...with PC Quick Match score reporting...that has been present since the very first PC build...where the check for when to report scores to the leaderboard was
if(mWinningPlayer == 0)
instead of the correct
if(mWinningPlayer == myPlayerNumber)
...the end result being that if Player 1 won the game,
both players would report a win for themselves. If Player 2 won, neither player would report a win. So the PC leaderboard currently reflects the number of times you played a Quick Match where Player 1 won the game, rather than the number of times
you won. Heh?
AGAIN, THIS DID NOT APPLY TO CONSOLES. CONSOLE SCORE REPORTING IS FINE.
The game now correctly reports a win only for the player that won, all the time.
I'm not going to reset the leaderboards, though.
[spoiler]*G1antK1ngTurtlE* can keep the huge pile of bodies, even though some of them are illusory. :^)[/spoiler]
[Title screen build number 13992][ 2016-06-30 22:06:05 CET ] [ Original post ]