According to steamspy there are over 600,000 people that own Skullgirls on Steam.
::suddenly gets very nervous::
Er, h...hello. [spoiler]...everyone...[/spoiler]
Indivisible is on Steam
The prototype for that game we're crowdfunding is now available on Steam. Wait a second...
YOU'RE on Steam! Why not try it? We're even having
speedrun contests. (And other contests, but we all know speedrunners are the popular kids. :^)
http://store.steampowered.com/app/421830/
Remember, it's a
prototype. Nothing is final, lots of things about combat/platforming will be updated, etc.
Obligatory campaign link.
Skullgirls tutorial videos
Amazingly helpful community member (and all-around nice guy) Skarmand has been making some really great videos explaining different aspects of Skullgirls. Whether you're a beginner or a super-high-level player who scoffs at tutorials, there'll be
something in here you didn't know*:
https://www.youtube.com/watch?v=-1auSsbg4Uk
...and
of course it only embeds the video, without the rest of the playlist, so
here's the entire playlist.
Skullgirls is out in Japanese arcades!
HOLY CRAP, SKULLGIRLS IS FINALLY OUT ON NESICA IN
JAPANESE ARCADES! It's an ARCADE GAME!
TRF has tournaments for it! There is
a-cho footage! I know it's old-ish news but come on,
FREAKIN' ARCADES!
[spoiler]And, down at the bottom where nobody reads...[/spoiler]
An apology for delayed fixes
Fixes for some issues raised in the comments of the last update - and some extra things like various optimizations and other bugfixes I've had on my list forever -
are coming...except I am not yet able to make new Linux and Mac builds, because I'm just not that suave. Without being able to make those, if I update only the Windows version, it will break cross-platform play. So any fixes have to wait until I can update all three platforms. :^(
For those wondering about console lobbies, the Vita port has taken a lot longer than anticipated (you have no idea!) but it is nearly done. Console lobbies
are still coming after that's completed. I apologize for this delay too.
* Those high-level players can pretend they knew, I won't tell. (^.~)
[ 2015-11-24 09:58:33 CET ] [ Original post ]