A psychotic artificial intelligence has seized control of the land, twisting creatures and men to its will. Towns burn, dungeons overflow with corrupted beasts, and strange monoliths hint at gateways to worlds beyond.
You are one of the few who have escaped its grasp.
Explore towns, delve into dungeons, and travel across distant realms in search of the knowledge and strength needed to confront the Maniac Mind. Speak with townsfolk for clues, gather weapons and armor, and survive the dangers of the wilds.
Features:
Authentic late-80s CRPG style - chunky pixels, tile-based exploration, and classic keyboard/gamepad controls.
CGA 2-bit 4 color graphics with optional CGA color modes.
Explore towns, dungeons, and four distinct worlds.
Talk to NPCs for cryptic hints and story fragments.
Turn-based combat against twisted beasts and mechanical horrors.
No modern handholding - learn the world by playing, not by quest markers.
Casual, Classic, and Hardcore difficulty modes.
TL;DR : An Ultima-like retro CRPG with tile-based exploration, towns, dungeons, and turn-based combat built in the authentic style of the late 80s.
added some protections to Team data
[/*]fixed a bug where if you die while ambushed at a campsite would not clear the resting flag
[/*]planes don\'t use LOS when drawing the map
[/*]minor text corrections to the help screen text
[/*]fix unequipping off hand items deleting the item
[/*]show damage loss if switching from an offhand weapon to a shield in equipment popup
[/*]fix showing stats of shields in equipment popup
[/*]trade popup now shows how many you have to sell of an item
[/*]fix Healers not healing (cost and spell type were inverted with last bug fix)
[/*]code protections around transferring items
[/*]increased damage of bows by 1 (higher than spears)
[/*]max skill points are now 3 * Intelligence instead of 2
[/*]max XP is 10000 points
[/*]if NPCs say something inane, they can randomly say a hint instead (20 or so options rotated)
[/*]tweaks to resting so you gain more skill points and HP back
[/*]
Next update plans:
Increase sprite sheet size so I can have more sprites for monster types and variations
[/*]Add a final boss at the end
[/*]Figure out a better way to tell player about special items on dungeon level besides the Viewer
[/*]
Minimum Setup
- OS: Ubuntu 22.04. Ubuntu 24.04
- Processor: x64Memory: 2 GB RAMStorage: 200 MB available space
- Memory: 2 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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