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A cozy farming game in a vibrant post-apocalypse, where your days are spent planting and upgrading and your nights defending your sanctuary against the unfed!
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You are Rory, an aging farmer determined to feed the last survivors. Cultivate a variety of crops and sell your harvest to earn and expand your ever-growing money pile. Spend your earnings to unlock new seed types, improved crop plots and improving growth efficiency.
Plays heavily into:
- buying and progressing your farming, crop types, utilities and tools.
- Building wealth to a point where you feel like you can run the world!
- Satisfying gameplay... like butter...
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When the sun sets, waves of zombies rise and attack from midnight until dawn. Craft defenses, barricades, automated turrets, and traps using the scrap you have saved. Double down on strategies as the threat grows each night!
Features:
- Cozy combat, if that makes sense.
- Being able to prove your base is strong then your friends.
- Implementing traps with decorations perfectly.
- Extra loot and rewards from defeating zombies!![]()

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Deploy farming and watering robots to handle planting, irrigation and harvesting. Build water stations and a Buildable seller to keep your crops hydrated, freeing Rory so he can focus on expanding and decoration.
What you can do:
- Add more and more robots that make your farming process easier! And lazier...
- Makes your farm feel a lot less lonely.
- Can upgrade them and change their names too!![]()

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Transform your farm into a personal haven. You can either build upon progression and defenses oooorrr apply decorative structures and watch your farm turn into your home very quick.
Ways to make it YOURS:
- add a large variety of decorations like borders for your crop plots, rose beds to add more color, or little lights to make it brighter at nighttime.
- Show of unique designs!
- make it feel like home.
Update v1.08 is here!
\nA fresh batch of bug fixes, creature comforts, and general why was that even happening? improvements have arrived. Huge thanks to everyone sending reports, screenshots, and confused messages like why is my turret full of extra guns?
Grab a snack. Heres what changed:
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45646784/d07a6b2131eda5ab18d23437e590e14dc36d9bc1.jpg\"][/img]
Bug Fixes (Certified Freshly Squashed)
Fixed the final wall upgrade letting you click again, causing weird wall duplication magic.
[/*]Fixed defenses randomly smoking even when perfectly healthy. Theyre no longer lying for dramatic effect.
[/*]Fixed defense max health displaying incorrectly after loading a save.
[/*]Fixed Zombie Brains crops refusing to die (and some mutated plots acting like ancient gods).
[/*]Fixed upgrading crop health to 10 turning plants into unkillable vegetation titans.
[/*]Removed the spooky ghost gun mesh growing inside turrets. Your turrets now have exactly one gun.
[/*]Removed the leftover pencil icon from the old edit UI. It served us well.
[/*]Fixed invisible crops appearing after replanting destroyed crops. Ghost farming era is over.
[/*]Cleaned up Solar Tree references it has officially been replaced by protein powder.\n(We dont talk about why.)
[/*]Fixed the UV icon so it now matches the actual UV light model. Glorious consistency.
[/*]Removed a mysterious ! floating above the shop door. It was yelling at people for no reason.
[/*]
Fixed bushes being used as walls. They are plants again, not fortifications.
[/*]
Fixed default bushes being editable and duplicatable. No more infinite bush factory.
[/*]
Fixed Battery Crop growing with zero data. It now knows what it is.
[/*]Fixed being able to edit crop plots while something was growing, which caused chaos.
[/*]Fixed a rare issue where dialog couldnt be cleared goodbye unskippable speeches.
[/*]Fixed health upgrades not updating the health pop-up correctly.
[/*]Fixed health and drop upgrades stacking every time a crop was replanted or changed.
[/*]Fixed double-drop rates skyrocketing because of those stacks.
[/*]Fixed seemingly invincible crop plots. (We had a lot of immortality bugs.)
[/*]Fixed berry bushes spawning past their intended limit after reloading a game.
[/*]
Gameplay & Balance Updates
Increased Mech base range your Mech can now reach things without leaning awkwardly.
[/*]Added Rabbits to the spawn pool. Very cute. Mildly chaotic. (Pics below!)
[/*]Added Moths to the spawn pool. They go flap flap. (Pics below too!)
[/*]Removed blocking collision from Solar Light decorations. Go wild with your interior decorating.
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\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45646784/48255e91d82584e65a62d5947ab68617703e5cef.jpg\"][/img]
Thanks again for all the feedback and support youre shaping this game more than you know.
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