Echoes of Vasteria wraps the satisfying numbers-go-up core of an incremental game in a chilled, side-scrolling pixel world. Caleb never stops walking. He auto-battles monsters, auto-completes task bars, and keeps collecting resources whether you’re glued to the screen or miles away from your PC.
Core Loop
Auto-Walk, Auto-Fight – Caleb strolls through an endless overworld and handles combat on his own, freeing you to focus on strategy rather than click-spam.
Task Nodes – Logging camps, ore veins, chests, and more appear along the path. When Caleb arrives, a progress bar fills; once complete you pocket the resources automatically.
Town Upgrades & Buffs – Spend resources on permanent stat boosts (Damage, Attack Speed, Health, Move Speed, Defense) or trade with NPCs for powerful time-limited buffs. Yes, there’s even a cat who’ll boost your health regen in return for fresh fish.
Quests That Matter – Turn in bulk resources or rack up enemy kills to finish quests, unlocking hefty rewards and improving your offline income multiplier.
Run, Return, Repeat – Each expedition pushes a little farther, fills a few more bars, and feeds richer data into the game’s in-depth stat tracker and skyline graphs.
Key Features
Idle-Incremental Meets Side-Scroller – A relaxing auto-adventure you can leave running in a corner or min-max all evening.
Buff System – Offer materials to townsfolk for temporary bonuses that radically shape your next run.
Comprehensive Stats & Graphs – Distance travelled, resources gathered per run, DPS trends, task efficiency, kill counts, death logs, and more—visualised in clean, in-game charts.
Quest-Driven Offline Gains – The more quests you finish, the faster Caleb hauls in loot while you’re AFK.
Zero Micromanagement Combat – Monsters attack, Caleb retaliates, numbers fly—no hotkeys required.
Endlessly Progressing Hero – Every upgrade, buff, and quest stacks toward the simple goal: see how far the footsteps stretch this time.
If you love watching numbers climb, graphs fill, and progress bars pop—without constant input—Echoes of Vasteria will be marching on your second monitor for a long, long time.
Changes
7 New Ores
[/*]Nerfed Red Minislime
[list]HP 100 -> 75
[/*]Defense 3 -> 1.5
[/*]
Reworked the task sorting, a little less up and down should occur now.
[/*]Added Wiki
[/*]Minor Changes
Eznorb ore now spawns from 40, down from 100.
[/*]Discord button
[/*]Slowed down the reap animation
[/*]Added a shadow for town buttons.
[/*]
Bugfixes
Hero health can now reach 0% on the healthbar.
[/*]Fixed a bug where duplicate entries would happen with the stats screen.
[/*]
Backend
Separated the weight logic for tasks between Sand Grass and Water, we can now set density of tasks on each area separately.
[/*]Split fishing tasks so that they can show up correctly in the Tasks stats.
[/*]Split the tasks list into separate skill based lists to make setup of tasks far easier to manage as well as balance.
[/*]
Minimum Setup
- OS: Ubuntu 20.04 LTS or SteamOS 3.0
- Processor: Dual-core 2 GHz (Intel Core 2 Duo E8400 / AMD Athlon II X3)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3-compatible GPU (Intel HD 4000. 128 MB)
- Storage: 300 MB available space
Recommended Setup
- OS: Ubuntu 22.04 LTS or SteamOS 3.0
- Processor: Quad-core Intel i5 or AMD FX-6300Memory: 4 GB RAM
- Graphics: OpenGL 4.5-compatible dedicated GPU (NVIDIA GTX 750 / AMD R7 250)
- Storage: 300 MB available space
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