




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Wizards are now welcome to enjoy the game on Steam Deck!
If you run into any bugs or have suggestions for improvements, please feel free to drop a comment below!
or
Join our discord!
More contact info below
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The Steam Summer Sale is here!
"An Amazing Wizard" is joining the event with a special discount!
From June 26 to July 10, grab the game at 20% off down from $11.99 to just $9.59.
Dont miss out!
Dear Wizards,
Today's patch is focused on improving performance of all explosions. They were all reworked and should have much better performance now!
[Performance] Reworked all explosions to improve their performance.
[Game Feel] Increased Basic Spell's base knockback by a little bit more than 300% [3.2 => 10.0].
[Enemies / Game Feel] It's now easier to interrupt enemies (and briefly stun them) after dealing them enough damage in a single blow. Each enemy have a separate percentage threshold, but they were lowered by 20-300% based on the enemy.
[Enemies] Bosses now can become elites only starting from the second difficulty level.
[Perks / Artifacts] All perks and artifacts generating currencies over time now generate them 3 seconds faster.
[Spells] Increased explosion range of Arcane Bomb by 50%
[Texts] Damage and healing texts are no longer displayed when damage/healing done is equal to 0.
[Visibility] Removed gravity distortion effect(visually) from Gravity Tornado and Gravity Zone spells. They were causing performance issues and with multiple of them spawned it was really difficult to read enemies attacks. These effects had sense only long time ago when there was no spells merging in the game.
[Curses] Removed Curse of the Blind from the possible curses you can randomly gain on difficulty level 2+
Make sure to check out our official Discord server to discuss anything you want and give your suggestions! https://discord.gg/vEtTJpqnwN P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! Stay tuned for the next updates!
Dear Wizards,
It's time for another patch focused on improving game feel and visibility. In the next patch we're gonna rework explosions to improve their performance!
[Game Feel] Increased speed of most player's spells projectiles by 100+%
[Game Feel] Increased base speed of Basic Spell [14 => 20].
[Game Feel] Increased base damage of Basic Spell [6.5 => 8].
[Visibility] Enlarged the cursor by 50% and changed it's shape to a square to make it more visible.
[Visibility] Improved visuals of hit effects and their performance.
[Spells] Increased pull of Gravity Tornado [60 => 120].
Make sure to check out our official Discord server to discuss anything you want and give your suggestions! https://discord.gg/vEtTJpqnwN P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! Stay tuned for the next updates!
Dear Wizards, Today's patch is all about improving game feel and visibility.
[Game Feel] Added a clear visual effect when landing a hit on the enemy. It's color is based on the element of used spell.
[Game Feel] Added screen shake after killing any enemy.
[Game Feel] Added screen shake after stomping.
[Game Feel] Added screen shake when using Jumping Slime.
[Visibility] Darkened all background decorations so they should no longer take too much focus. It's also better for the eyes.
[Game Feel] Jumping Slime will now push you upwards instantly instead after a short delay.
Make sure to check out our official Discord server to discuss anything you want and give your suggestions! https://discord.gg/vEtTJpqnwN P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! Stay tuned for the next updates!
Dear Wizards, As a main developer of An Amazing Wizard, from the bottom of my heart, I would like to thank every single one of you who have played the game and enjoy it despite its flaws. There are over 1000 of you already and it makes me insanely happy!
Greetings, Wizards! We are thrilled to announce that An Amazing Wizard is now officially live in Early Access! Prepare to embark on an epic 2D spell-slinging roguelike journey that will test your creativity, reflexes, and strategic prowess.
Come and get a taste of the magic world.
5.22-6.06 speedrun event on! win total 100 steam gift card!
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What? You say the boss muttered something strange before dying? Oh, don’t mind that at all, it’s probably nothing.
PROCEDURALLY GENERATED WORLD - Explore a unique world every time you play.
ACTION ROGUEVANIA - This means permanent deaths where you lose everything you have found, but there are lots of permanent upgrades available.
200+ PERMANENT UPGRADES - Upgrade your starting items or statistics, add more elements to the world, increase your chances of finding better items and many more!
7 PLAYABLE ELEMENT WIZARD – Wheel the power of seven unique elements, each offering distinct abilities and combinations to match your playstyle.
ENCHANT YOUR SPELLS - Search for Astral Forges to add enchantments to all your Spells and Magic Weapons to add some special effects to them!
200+ UNIQUE ARTIFACTS - Every artifact has it's own special use. A lot of them change your Basic Spell behavior or add special abilities. Literally countless combinations.
120+ POWERFUL SPELLS - Cast Fire Balls or Tornados, Summon Creatures, Slow Time, Create Gravity Zones and many, many more...
DOZENS OF MAGIC WEAPONS - Use one of many Magic Weapons to help you survive!
50+ CHALLENGES - Test your skills by completing the trials of the Goddess of Death!
5 NONLINEAR LEVELS - Only 5 levels? Yes, but each time you die you will respawn in one of the four nature-inspired worlds and face other enemies based on the current biome. Levels order is never the same!
FEW DIFFICULTY LEVELS - Every time you kill the end boss, you will gain the possibility to change the difficulty level and face stronger foes.
MANY BOSSES - After every level you will have to face a merciless boss.
LEVEL UP YOUR CHARACTER - Gain Experience Points for killing enemies. Select one of dozens of perks after leveling up to make you even stronger!
A LOT OF SECRETS AND MYSTERIES TO DISCOVER - No spoilers!
HOURS OF FUN - This one depends on your skill. Something about 50 - 80 hours or even more!
MULTIPLE SAVE SLOTS
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