




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Were excited to launch the Soulbound Legacy Supporter Pack, a special DLC created to support the original developers of Soulbound and give fans a deeper look into how it all came together. Available right now 20% off launch discount!
This pack is packed with behind-the-scenes content, including:
A full development interview with Schmooving Studios
Tons of exclusive insights, artwork, and dev notes
Digital goodies that celebrate the long journey from prototype to release
If you've enjoyed Soulbound and want to support the team that started it all, this is the best way to do it. All proceeds go directly to the original team, making this an awesome way to support them and celebrate the games Legacy.
Thanks for being part of the community. We couldnt have done this without you! The Dink Team
Finally, Introducing the Soulbound Legacy update. A final push from the original development team to update and polish Soulbound to the original vision!
It brings with it tons of new features, including achievements, updated visuals and Steam Remote Play, so you can finally cross souls with your friends online!
Well also be putting out some smaller bug fixes and tweaks in the near future, but this update squashes most of the known bugs from the original build.
Weve refreshed the look of the game, updating some background visuals, character sprites and some animations, all with enhanced UI and effects, not to worry though, the classic visuals can still be found in survival mode for those of you who don't use dark mode!
Browse through detailed lore, stats, and backstories for all Soulbound characters. Along with this is included key information regarding enemy type, health points as well as a difficulty rating on how hard they are to play. [img src="https://clan.cloudflare.steamstatic.com/images/42855179/0e2aa6a1f93fa81dbadbeed62cadbc4961e53283.png"][/img]
You can now play Soulbound Legacy with friends via Steam Remote Play. [img src="https://clan.cloudflare.steamstatic.com/images/42855179/54af6ed98a955825730f07ba3f0d27a85d3329d3.png"][/img]
Weve implemented 12 brand new Steam achievements to the game for you to show off your mastery!
[img src="https://clan.cloudflare.steamstatic.com/images/42855179/82e0e6b129189c3f95cb19168602bcce8c285357.png"][/img]
Each character now has their own practice range to hone your skills before a match.
[img src="https://clan.cloudflare.steamstatic.com/images/42855179/647bc2615f431915552e49548b12a512eb2876e0.png"][/img]
From menus to gameplay, controller support is now seamless on both PC and Steam Deck.[img src="https://clan.cloudflare.steamstatic.com/images/42855179/0788db1b47bb313b4ca26b4163b314dd846da4c2.png"][/img]
Alongside this update were also announcing the Soulbound Legacy: Supporter Pack.
[img src="https://clan.cloudflare.steamstatic.com/images/42855179/5f1619c09b0db0b03337121a79cbea7a663d7457.jpg"][/img]
The Supporter Pack will directly support the original Soulbound developers and includes tons of behind the scenes information about the development of Soulbound, and other cool digital goodies which shows everything it took to get here, including a development interview with Schmooving Studios!
Score now displays in Survival mode
Added support for Linux
Added support for MacOS
Game icons and visuals updated to reflect the new Soulbound Legacy branding
Game mode descriptions added
New Icon appears when you die/fail in Time Attack
User interface icons added for controller users
Added Discord Rich Presence
Added a brief how-to-play section for new players
Added in-game control scheme for PC & Controllers
Localised the game's store page
Added new indicator on the main menu
Win Screen now lets you return to the menu or restart
Controller pause menu is now fully navigable
Compendium properly displays from main menu
Fixed tile duplication causing extra enemies
Fixed missing mouse cursor when using keyboard with a controller plugged in
Replaced old "How to Play" screen with clearer visuals
Fixed players unable to navigate back from selected menus
Main menu highlight colour now consistently red
Fixed enemy spawn issue in new tilesets
Fixed player not moving on game start
Fixed bug where a player in VS mode could possess two enemies simultaneously
Fixed enemies not giving the player score in survival mode
Were aware of a few lingering bugs and are already working on a small patch to address them shortly. In the meantime, if you run into any additional issues, please let us know!
Weve opened a Discussion Page in the Steam Community where our dev team will be actively reading and responding to feedback. Thanks for helping us make Soulbound Legacy even better! And thats everything! Soulbound wouldnt be the same without this update and this update wouldnt have happened without you, so from Schmooving Studios and the rest of the Soulbound team, thank you!!! Thanks again for all your support! -The Dink Team
When we first shared that wed be sunsetting Soulbound on June 30th, 2025, it was a tough call. After Dink acquired the original Soulbound development team and the games IP, we planned to wrap up the final patch and shift focus to new creative projects with the incredibly talented folks wed brought onboard.
That was the plan, until something unexpected happened.
You showed up. Loudly. Over the past few weeks, more than 100,000 players added Soulbound to their Steam libraries, and we received an outpouring of messages, reviews, and support asking us to reconsider, and so, we did.
Were thrilled to share that:
Because of your passion, were putting in the extra time, care, and resources to keep Soulbound alive. Heres what that means:
The game stays up, permanently, and will always be free
Well continue future support with a few quality-of-life improvements, bug fixes, and even new features
And yes, the originally planned "Sunsetting" update on June 30th is still coming. (although I think we will have to rethink that name)
Soulbound has always been a passion project, scrappy, strange, full of heart, and now it has a second life thanks to you.
The team behind Soulbound is now part of Dink, and weve got bold new projects on the horizon, bigger in scope but carrying the same creative spirit. Its rare that a quiet game gets a second chance.
If you're only just finding out now, welcome aboard. Youre not too late.
Its staying right where it belongs. Thank you for letting us hear you, and thank you for giving Soulbound a future.
See you soon,
The Dink Team
Hi everyone, Weve made the decision to sunset Soulbound on June 30th, 2025, as we shift focus toward exciting new developments. This isnt the end for Soulbound or our creative journey, its a pivot toward something bigger. Keep an eye on Dinks projects to see where we (and Soulbounds spirit) pop up next! Key Details: Last day available on Steam: June 30, 2025 The game remains playable for existing owners (no online features/server dependencies). Don't forget to add the game to your library while you still can! We will be pushing out a small bugfix update before the page disappears, so those who pick up and play can continue to do so with no issues, although further ongoing support will cease. This small, experimental project taught us a lot, and were taking those lessons forward into a new. Stay tuned for updates, well see you soon with updates on what's next for Soulbound! Follow Dink for updates, and stay tuned. Thank you for your support, Schmoovin Studios
In Soulbound, experience a thrilling 2D multiplayer platformer where precision meets unpredictability. Engage in fast-paced, asymmetrical PvP battles that keep you on your toes in an ever-changing game of cat and mouse.
Whether you're a fan of competitive platformers or looking for a unique multiplayer experience, Soulbound offers intense matches filled with unexpected twists. Its blend of speed, strategy, and ever-changing levels ensures no two games are the same.
As the ghost, you tactically possess various enemies, each with unique abilities, to set traps and ambushes.
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