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Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Stick It to the Stickman
Free Lives Developer
Devolver Digital Publisher
2025-08-18 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
STICK IT TO THE STICKMAN LAUNCHES INTO EARLY ACCESS ON AUGUST 18!

Hi Stickpeople!


On August 18, you start your new job, punching your coworkers directly in the stock options!

Stick it to the Stickman is entering Steam Early Access, and that means its time to climb the corporate ladder the only way that matters. Of course, we're talking about uppercuts, chainsaws, and surprisingly dangerous staple guns.

[previewyoutube="8MzaVuBYWAQ;full"][/previewyoutube]

This launch will be just the beginning. Over the next year or so, well be adding new departments, new jobs, new enemies, and increasingly unethical tasks to complete in the name of increasing the return for Shareholders.

And if you cant wait until August 18, theres a brand-new demo available right now. Test out brutal combos and workplace conflict resolution techniques.

Download now. No NDA required.


[ 2025-08-04 15:01:05 CET ] [ Original post ]

We heard you, and...

Honourable Stickpeople,


We've seen you. We've heard your comments. So many of you have been hoping for change. "Developers, please!" you said...

"Where is my eye-blistering neon-coloured Stickman-soup!?"


[img src="https://clan.cloudflare.steamstatic.com/images/42893952/9a8843c748218d8709253b4da1ef23ed97db4128.png"][/img]

And, well, you were right. We've added it to the game. You can now choose how you want your Stickmen to look, with "default" having a slight glow, "realistic" for the soft of retina, and "retro" for those who remember the origins (or enjoy sleeping with the light on.)

[img src="https://clan.cloudflare.steamstatic.com/images/42893952/56d3d671dcc80d6f427583f156288ace11d03daa.gif"][/img]

In the end, you're the real Shareholders. And we love making our Shareholders happy. You may even be able to play with this sooner than you think...


[ 2025-07-29 14:17:56 CET ] [ Original post ]

Making the Map Bigger

Valued Stickpeople,


We hope your productivity is up and your firings are plentiful. We're here with a small update on the open-world.

[previewyoutube="EeovhKyZ23Q;full"][/previewyoutube]

If you can't watch YouTube on your Company Intranet, here's a summary: The city has expanded and now connects multiple modes! Bigger worlds need to feel more alive, so we've added police, pedestrians, pigeons, attack helicopters, guns, bribes, and plenty of other dirty little corporate secrets for you to find.

[img src="https://clan.cloudflare.steamstatic.com/images/42893952/24bdc0900916c0a3095c937182082c33261e04c4.png"][/img]

Causing a little chaos is now met with extreme violence. How long can you be a 5-star (wanted) citizen for?

[img src="https://clan.cloudflare.steamstatic.com/images/42893952/7915105cf0180385bdb009a62725742e406d9991.png"][/img]

And who really knows where we're going next?

We've got more updates coming soon, so stay tuned.

Kind regards,

The Shareholders.

[img src="https://clan.cloudflare.steamstatic.com/images/42893952/8d03e5b542e8a1258cfe5766b32403132c6c013a.gif"][/img]


[ 2025-07-16 15:31:37 CET ] [ Original post ]

This Is Not A SITTSM Dev Log

New year, new updates! The team has been hard at work on Stick It to the Stickman, diving into 2D mode and flying propane tanks (in slow motion, obviously). Check out whats happening behind the scenes! [previewyoutube=qMu6tIlA9kc;full][/previewyoutube]


[ 2025-02-12 12:38:24 CET ] [ Original post ]

Stick It To The Stickman Wins Big

Attention Interdepartmental Personnel (And Gamers)


It is with great pride that we announce our latest accolade.

We won Best Late Stage Capitalism Roguelite at the prestigious 15th Annual Devolver Delayed Awards 2024!!!!


This win represents a critical milestone in our ongoing mission to leverage disruptive stick-figure mechanics and redefine workplace combat games. [previewyoutube=OR366e-oKY4;full][/previewyoutube] Big thanks to our cross-functional team for thinking outside the box (and occasionally punching through it) This message will self-destruct. Or more likely, be filed in triplicate.


[ 2024-11-27 18:10:59 CET ] [ Original post ]

Stick It To The Stickman Dev Log #5

Hello Stick people! It's another exciting Stick It To The Stickman Dev Log! What sounds need to be made? What can Evan achieve in 15 minutes? What's happening with Rohun's computer? Grab your favorite coffee mug and stick around for all the juicy details. [previewyoutube=GLQqdKW-eDM;full][/previewyoutube] Till soon, The Stickman Team


[ 2024-09-20 15:15:02 CET ] [ Original post ]

IT'S A FOURTH STICKMAN DEV LOG

Behold, the fourth dev log of "Stick It To The Stickman" has arrived! We've been as busy as bees, if bees were obsessed with coffee and weaponised farts. [previewyoutube=nNYVp2QDZA0;full][/previewyoutube] There's a lot going on here but we promise there's a method to all the madness Till soon, The Stickman Team


[ 2024-09-06 17:07:00 CET ] [ Original post ]

Working hard.....

We've been hard at work trying not to outshine our extra-brilliant colleagues who just released Anger Foot. But we have been working! Though a lot of the work we've been busy with is the boring sort, the kind that makes a game experience seamless and intuitive, the kind you don't notice when it is functioning, the kind of work that depressingly doesn't qualify as a killer feature ready for it's own 5 part documentary series. [previewyoutube=j52ns-APB0A;full][/previewyoutube] But as you can see in this devlog, it is not all heroically complex and inexplicably boring. There's also Rohun's, very relatable, terminal hared of economic dissidents, brought to life, and the tantalizing promise of exotic new potentially upgradeable special-abilities each programmed in 15 minutes or less... and for good measure there's a briefly alluded to storyboard spoiling the entire elaborate (and some have said unnecessary) backstory for Stick It To The Stickman. Till soon, The Stickman Team


[ 2024-08-23 15:21:16 CET ] [ Original post ]

QUATERNIONS??? ANOTHER SITTSM DEV LOG.

Stick It To The Stickman meetings are unmatched. New Stickman dev log up on our YouTube now! Why did the quaternion break up with the matrix? Because it couldn't handle all those one-dimensional relationships! [previewyoutube=tb5ITSr3plE;full][/previewyoutube]


[ 2024-05-27 12:39:38 CET ] [ Original post ]

Stick It To The Stickman Dev Log May 2024

We've been working on a new 2D game mode for Stick It To The Stickman and got the rest of the team together to give it a bash [previewyoutube=8r-laISlLG4;full][/previewyoutube]


[ 2024-05-14 13:29:01 CET ] [ Original post ]

Stick It To The Stickman 0.24F - Dragon Strikes!

Hi Stickpeople! We have made a beefy update to the Stick It To The Stickman Steam Demo build! We keep improving things in the main game, and it was overdue that the demo caught up to the level of polish we're working on behind the scenes. There are no new classes, but there are a lot of new moves and passive abilities. Now all the classes have something unique to offer, and some of the new moves are especially epic/explosive. Also, a lot of annoying bugs have been fixed, and a few rough edges in the story have been smoothed over.
The patch notes:

  • Jogger class has a new kick (with 3 levels, ending in "Dragon Kick").
  • Task Dodger no longer has a "Gun", but instead starts with a "Paper Plane" which becomes "Banana" and then "Fire Extinguisher".
  • The Slob specializes in dealing pain with their "Pinch" (also with 3 levels).
  • And the Delegator gains the ability to cause "Shame" (3 levels of it).
  • Farts can explode (after acquiring the right passive).
  • Barfing is working again (it was broken).
  • i.e. A Fart/Slob build is a viable strategy now.
  • "Uppercut" has a new level 3 move. "Levitate" is now the level 3 version of "Choke".
  • The "Thunderclap" has been improved.
  • Generally speaking there are more ways to set a coworker on fire / fire a coworker.
  • The meta-progression through the demo is a bit faster, and the tower (at max height) is a bit shorter.
  • Coffee fueled attacks can cause electrical damage (with a passive).
  • A couple new electricity based passives (best with Handyman)
  • Electrocution shows bones/sticks (what are stick figures actually made out of?).
  • Some new story moments (where previously the game felt flat), the job hunt scene at the beginning has a queue.
  • Lots of tweaks to moves and general balance.
  • The promotion boxes are now "briefcases". (Briefcases are the leather boxes that businesspeople carry).
  • Enemies scream when falling out windows (just like real humans).
  • Peeing is now audible.
  • The hero now flushes the toilet after he pees (unlike many real humans).
  • There was a bug with the collection range that is now fixed.
  • Some polish on the levels (spa looks better, some floating props have been removed).
  • More hotdogs in the cafeteria.
  • "Personal Security" expansion now adds fewer enemies, but more more guns.
  • The "Morgue" now always spawns after purchasing the morgue upgrade, and you can optionally steal money from the dead (if you are that way inclined).
  • You can get a massage that makes you walk sort-of funny.
We hope you enjoy the free update! But if you hate it (because your heart is in the wrong place), then just remember, no crying at work... Because if you don't love this free update we're going to weep into our Christmas pud. Do you want that on your conscience?


[ 2022-12-16 16:00:18 CET ] [ Original post ]

The Stick It To The Stickman demo is live right now as part of Steam Next Fest


Packed Lunch? Check. Positive mental attitude? Check. The ability to play together with a friend (or coworker) on Steam over remote play... Check! Steam Remote Play functionality has been added to Stick It To The Stickman, and you can try it now in the Next Fest demo! Climbing the corporate ladder is tough, tougher still when all your coworkers are literally trying to kill you (it is a crowded jobs market). Setting colleagues alight with your mind will only get you so far, bringing a friend along who owns a chainsaw can achieve the upward mobility you've always dreamed of.
If you're interested in seeing a bit more of the in-development process, come join us over at discord! https://discord.com/invite/freelives - Free Lives


[ 2022-10-03 18:03:13 CET ] [ Original post ]

Punch, kick, slice, dice, burn, blast, staple-gun, fireball, jackhammer, and chainsaw your way up the corporate ladder solo or with a 'friend' in a truly hostile work environment. And remember: every red stickman you defeat is one dead red stickman closer to a promotion!

WHAT DO WE DO HERE?

Here at this great company, we do the thing. To be clear: the thing is what we do. But can YOU do the thing? Do you know the deadly art of the handshake? Can you perform an exploding heart punch? Successful applicants will be issued a range of brutal weaponry to help them become the boss. But watch out: everyone else wants the job too.

THE ONLY WAY UPWARDS IS SIDEWAYS

Stickmen need jobs, but more importantly, shareholders need growth. Climb to the top of the tower to crush your boss's nuts, and please note that 50% of office work is kicking stickmen out of windows. Deliver parcels and dash from task to task, with lots of murder in between.

BECOME THE BOSS

Fight other CEOs for the prestige of being the CEO with the biggest muscles. Perform dubiously legal tasks critical to expanding the company. Steal cars, suppress protestors, and kidnap building inspectors, all in the name of profit. Because without profit, there is nothing. NOTHING!


MINIMAL SETUP
  • OS: TBC

GAMEBILLET

[ 6448 ]

39.95$ (11%)
3.75$ (85%)
7.54$ (16%)
16.79$ (16%)
24.87$ (17%)
4.95$ (17%)
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12.42$ (17%)
16.57$ (17%)
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16.79$ (16%)
24.87$ (17%)
20.72$ (17%)
8.39$ (16%)
29.02$ (17%)
GAMERSGATE

[ 1486 ]

6.8$ (66%)
1.13$ (96%)
2.5$ (75%)
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8.99$ (55%)
3.75$ (62%)
30.0$ (50%)
0.77$ (74%)
2.25$ (89%)
0.85$ (91%)
10.0$ (75%)
2.55$ (91%)
7.36$ (82%)
5.1$ (87%)
3.4$ (91%)
1.32$ (91%)
6.53$ (78%)
1.28$ (91%)
1.45$ (91%)
0.51$ (91%)
4.49$ (55%)
4.0$ (90%)
10.91$ (22%)
0.85$ (91%)
15.0$ (62%)
8.5$ (83%)
2.55$ (91%)
MacGamestore

[ 1844 ]

1.99$ (87%)
1.09$ (82%)
1.99$ (80%)
37.89$ (5%)
1.09$ (84%)
3.39$ (92%)
1.24$ (75%)
1.10$ (84%)
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1.09$ (95%)
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13.49$ (10%)
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1.19$ (94%)
1.99$ (75%)

FANATICAL BUNDLES

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