




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
On August 18, you start your new job, punching your coworkers directly in the stock options!
Stick it to the Stickman is entering Steam Early Access, and that means its time to climb the corporate ladder the only way that matters. Of course, we're talking about uppercuts, chainsaws, and surprisingly dangerous staple guns.
[previewyoutube="8MzaVuBYWAQ;full"][/previewyoutube]This launch will be just the beginning. Over the next year or so, well be adding new departments, new jobs, new enemies, and increasingly unethical tasks to complete in the name of increasing the return for Shareholders.
And if you cant wait until August 18, theres a brand-new demo available right now. Test out brutal combos and workplace conflict resolution techniques.
Download now. No NDA required.
We've seen you. We've heard your comments. So many of you have been hoping for change. "Developers, please!" you said...
[img src="https://clan.cloudflare.steamstatic.com/images/42893952/9a8843c748218d8709253b4da1ef23ed97db4128.png"][/img]
And, well, you were right. We've added it to the game. You can now choose how you want your Stickmen to look, with "default" having a slight glow, "realistic" for the soft of retina, and "retro" for those who remember the origins (or enjoy sleeping with the light on.)
[img src="https://clan.cloudflare.steamstatic.com/images/42893952/56d3d671dcc80d6f427583f156288ace11d03daa.gif"][/img]
In the end, you're the real Shareholders. And we love making our Shareholders happy. You may even be able to play with this sooner than you think...
We hope your productivity is up and your firings are plentiful. We're here with a small update on the open-world.
[previewyoutube="EeovhKyZ23Q;full"][/previewyoutube]If you can't watch YouTube on your Company Intranet, here's a summary: The city has expanded and now connects multiple modes! Bigger worlds need to feel more alive, so we've added police, pedestrians, pigeons, attack helicopters, guns, bribes, and plenty of other dirty little corporate secrets for you to find.
[img src="https://clan.cloudflare.steamstatic.com/images/42893952/24bdc0900916c0a3095c937182082c33261e04c4.png"][/img]
Causing a little chaos is now met with extreme violence. How long can you be a 5-star (wanted) citizen for?
[img src="https://clan.cloudflare.steamstatic.com/images/42893952/7915105cf0180385bdb009a62725742e406d9991.png"][/img]
And who really knows where we're going next?
We've got more updates coming soon, so stay tuned.
Kind regards,
The Shareholders.
[img src="https://clan.cloudflare.steamstatic.com/images/42893952/8d03e5b542e8a1258cfe5766b32403132c6c013a.gif"][/img]
New year, new updates! The team has been hard at work on Stick It to the Stickman, diving into 2D mode and flying propane tanks (in slow motion, obviously). Check out whats happening behind the scenes! [previewyoutube=qMu6tIlA9kc;full][/previewyoutube]
Attention Interdepartmental Personnel (And Gamers)
It is with great pride that we announce our latest accolade.
Hello Stick people! It's another exciting Stick It To The Stickman Dev Log! What sounds need to be made? What can Evan achieve in 15 minutes? What's happening with Rohun's computer? Grab your favorite coffee mug and stick around for all the juicy details. [previewyoutube=GLQqdKW-eDM;full][/previewyoutube] Till soon, The Stickman Team
Behold, the fourth dev log of "Stick It To The Stickman" has arrived! We've been as busy as bees, if bees were obsessed with coffee and weaponised farts. [previewyoutube=nNYVp2QDZA0;full][/previewyoutube] There's a lot going on here but we promise there's a method to all the madness Till soon, The Stickman Team
We've been hard at work trying not to outshine our extra-brilliant colleagues who just released Anger Foot. But we have been working! Though a lot of the work we've been busy with is the boring sort, the kind that makes a game experience seamless and intuitive, the kind you don't notice when it is functioning, the kind of work that depressingly doesn't qualify as a killer feature ready for it's own 5 part documentary series. [previewyoutube=j52ns-APB0A;full][/previewyoutube] But as you can see in this devlog, it is not all heroically complex and inexplicably boring. There's also Rohun's, very relatable, terminal hared of economic dissidents, brought to life, and the tantalizing promise of exotic new potentially upgradeable special-abilities each programmed in 15 minutes or less... and for good measure there's a briefly alluded to storyboard spoiling the entire elaborate (and some have said unnecessary) backstory for Stick It To The Stickman. Till soon, The Stickman Team
Stick It To The Stickman meetings are unmatched. New Stickman dev log up on our YouTube now! Why did the quaternion break up with the matrix? Because it couldn't handle all those one-dimensional relationships! [previewyoutube=tb5ITSr3plE;full][/previewyoutube]
We've been working on a new 2D game mode for Stick It To The Stickman and got the rest of the team together to give it a bash [previewyoutube=8r-laISlLG4;full][/previewyoutube]
Hi Stickpeople!
We have made a beefy update to the Stick It To The Stickman Steam Demo build! We keep improving things in the main game, and it was overdue that the demo caught up to the level of polish we're working on behind the scenes.
There are no new classes, but there are a lot of new moves and passive abilities. Now all the classes have something unique to offer, and some of the new moves are especially epic/explosive.
Also, a lot of annoying bugs have been fixed, and a few rough edges in the story have been smoothed over.
The patch notes:
Packed Lunch? Check. Positive mental attitude? Check. The ability to play together with a friend (or coworker) on Steam over remote play... Check!
Steam Remote Play functionality has been added to Stick It To The Stickman, and you can try it now in the Next Fest demo!
Climbing the corporate ladder is tough, tougher still when all your coworkers are literally trying to kill you (it is a crowded jobs market). Setting colleagues alight with your mind will only get you so far, bringing a friend along who owns a chainsaw can achieve the upward mobility you've always dreamed of.
If you're interested in seeing a bit more of the in-development process, come join us over at discord!
https://discord.com/invite/freelives
- Free Lives
Punch, kick, slice, dice, burn, blast, staple-gun, fireball, jackhammer, and chainsaw your way up the corporate ladder solo or with a 'friend' in a truly hostile work environment. And remember: every red stickman you defeat is one dead red stickman closer to a promotion!
Here at this great company, we do the thing. To be clear: the thing is what we do. But can YOU do the thing? Do you know the deadly art of the handshake? Can you perform an exploding heart punch? Successful applicants will be issued a range of brutal weaponry to help them become the boss. But watch out: everyone else wants the job too.
Stickmen need jobs, but more importantly, shareholders need growth. Climb to the top of the tower to crush your boss's nuts, and please note that 50% of office work is kicking stickmen out of windows. Deliver parcels and dash from task to task, with lots of murder in between.
Fight other CEOs for the prestige of being the CEO with the biggest muscles. Perform dubiously legal tasks critical to expanding the company. Steal cars, suppress protestors, and kidnap building inspectors, all in the name of profit. Because without profit, there is nothing. NOTHING!
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