





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Changes
- Reduced the chance of Baby Plum being struck by a ballistic missile on death to 0.0001% (was 100%)
- Increased the maximum damage dealt by Cube Baby when pushed
- Added special interactions with the Book of Virtues and Judas' Birthright when executing a perfect block with Breath of Life
- Breath of Life no longer wastes a charge if released after being fully charged by clearing a room
- Breath of Life now has a more intuitive interaction with the Battery
- Flying enemies will now be teleported to accessible positions if rerolled into non-flying enemies by the D10
- Sanguine Bond will now immediately spawn its spikes in the middle of the room when picked up in a Devil Room
- Added unique drops to Corpse polyps
- Added a proper death portrait for the Mausoleum door
- Renamed the "Glowing Hour Glass" to "Glowing Hourglass"
- Updated a few item qualities
- Updated localization files
Fixes
- Fixed the game failing to start on Windows 7
- Fixed Cube Baby moving in the wrong direction when thrown using Mom's Bracelet (for real this time)
- Fixed Cube Baby spinning while held with Mom's Bracelet
- Fixed exchanging active items in the Death Certificate area not kicking the player back to the main floor
- Fixed Mega Satan's door being able to spawn in the Death Certificate area if Death Certificate was used in the Chest or the Dark Room
- Fixed The Fool crashing the game or not teleporting the player to the correct room when used in the Death Certificate area
- Fixed a crash caused by using Breath of Life with Butter!
- Fixed Breath of Life setting Bethany's soul heart counter to zero
- Fixed Breath of Life sometimes providing infinite invincibility while remaining in contact with an enemy
- Fixed the D10 being able to affect Delirium when transformed into certain bosses
- Fixed several enemies not being correctly devolved by the D10
- Fixed D10 wisps rerolling hit enemies into random enemies instead of devolving them
- Fixed the D Infinity still causing the D10 full screen animation to play
- Fixed Glowing Hourglass infinitely regaining uses when traveling between floors
- Fixed Glowing Hourglass uses not decrementing when used with the 'M trinket
- Fixed Glowing Hourglass uses not decrementing when reverting Tainted Lazarus to his other form
- Fixed Glowing Hourglass uses resetting when swapped between Jacob & Esau
- Fixed Void not always losing its charge when mimicking Glowing Hourglass with Schoolbag
- Fixed Genesis allowing challenges and daily runs to continue beyond their intended goal
- Fixed Tainted Forgotten's items not being rerolled by dice rooms if they were triggered by Tainted Soul
- Fixed Tainted Forgotten not gaining damage increases from Sanguine Bond
- Fixed not being able to buy items surrounded by spikes from A Pound of Flesh while invincible
- Fixed backdrop graphics for L rooms not loading properly in the Womb
- Fixed a couple of room layout issues in the Catacombs and Gehenna
Modding changes
- Devolution entries can now be added to
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