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At long last, Gem Defender: Soy Requiem, is finally out! Get ready to Chud it up like never before with four new worlds, postgame content, and a collaboration with BADLANDS CHUGS!!! [previewyoutube=LeiatOxCCcE;full][/previewyoutube]
Hello everyone! The final update for Gem Defender, Soyjak Requiem, is set to release in around a week, on February 14th, 2025! WHAT TO EXPECT:
We at GoonCorp are excited to release an extra level alongside a new set of achievements!
Update 2 is out! Enjoy five new worlds (alongside reworks of the old worlds), eight new weapons, tons of polishing, and an adventure with our friend Isac Leon!
Update 2 is out! Enjoy five new worlds (alongside reworks of the old worlds), eight new weapons, tons of polishing, and an adventure with our friend Isac Leon!
I am excited to announce that an update will come in around two months that will add new worlds/bosses. Unfortunately, the game still lacks the momentum necessary for Steam to allow us to release community items so hopefully this update should rake in enough 'traction' for Steam to make it happen. But if not, at the very least you'll still be getting 8 new worlds & bosses in batches of 2-3 new worlds every few weeks starting mid-January. The official soundtrack for the game is now live on Steam for those interested.
In the meantime, I'll be dropping a couple of patches and bug fixes. For those interested in unlocking the secret boss, you'll be able to hold left mouse to stop your weapons from firing. Most importantly though, ITT I want you guys to give me your suggestions for worlds/enemies/balance changes. Currently, I've only got about a third of the new content drafted out so I've got room for some of your suggestions to be integrated into the game.
tl;dr wordswordswords
- GoonCorp
- Fix for 'True Chud' & 'Uberchud' achievements Soundtrack coming soon. More is in the works.
- The menu screen background should now work on all platforms - "Totally Nutty Dude", "ACK!", and "Eiriel" achievements now work - Updated Post-Processing for a few levels - All bosses have had their health & bullet patterns tweaked - Waves will no longer be extended indefinitely by a lone enemy - Projectiles now aim during boss fights like in normal waves HINT: You can reach the hidden world by refusing to kill one of Soystein's victims. Just play with him for like two minutes instead and he will show you the way.
A hotfix will be released Wednesday (Oct. 25) that fixes a couple of bugs related to boss health/projectiles, HUD scaling, and extended wave times. Community items such as trading cards, icons, and hopefully backgrounds will be added once steam allows us.
The land of Shartaia has just lost its last Gem. No one knows where it went except for Dr. Soystein, who's working on an evil plan in the Mental Asoylum. As Chud, a fearless lone wolf, you're out to save the world. Power through Soystein's nefarious army of 'jaks and take down the Asoylum in this atmospheric, gut-wrenching, jaw-clenching, slow burn, quasi-ironic survival shooter.
YOU WILL get 5-6 Hours of bone-chilling gameplay
YOU WILL fight against hordes of ruthless 'jaks as well as malevolent bosses
YOU WILL play through sixteen worlds full of suspenseful build up with strong character development and gradual feeling of escalation
YOU WILL collect and upgrade 24 different weapons with unique playstyles, matchups, and synergy as well as consumables and spells to give you an edge against your foes
YOU WILL listen to a DYNAMIC, RAW, and ENTRANCING original soundtrack
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