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Haste
Landfall Developer
Landfall Publisher
2025-04-01 Release
Game News Posts: 17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
Patch 1.3.b: Restart shard, balancing and bug fixes!

Hi everyone!



The Haste team is hard at work on some really exciting things, and the first of those things is coming soon! Let's just say it will be a bit of a disaster! (Hm, that sounded a lot better in my head...) In the meantime, I'm here with a small update for you with some balance changes, bug fixes and quality of life improvements.



Restart Shard


Oh, there's now an option to restart a Shard Run directly without stopping by the Hub World! This should be a very welcome addition for a lot of players. Simply choose "Abandon Shard" and you'll get the choice between restarting or going back to the Hub World. Be careful, though! You won't earn Antisparks if you do a quick restart.

Balance Changes


The team has tweaked the difficulty of the Shards quite a bit, to make the difficulty of each Shard more of a curve. Personally, I think they have really improved the pattern, so that most Shards are now a little easier when you start a run (and have no items), but are harder towards the end when you hopefully have a little more item support with you! I have also seen a lot of comments about a "Snake" out there on runs. I've never seen it, so I don't really understand what people are complaining about. Meeting a snake sounds like it would be cute! Anyways, see if you like it better now!

Localization


There were how many lines missing in other languages than English??? Anyways, they should mostly be in now...

Bug fixes,


[mumble] timeline refactor... energy gain rate... save swapping... I don't even know what half of these words mean! Anyways, enjoy the full patch notes here:

Patch Notes,


QoL
  • Added [drumroll] a Reset Shard option! When you choose "Abandon Shard" you can now choose between returning to the Hub World or restarting your current Shard with the same settings. To everyone who already completed "The Machine": we're deeply sorry.,
  • Endless music now changes when the track ends, not immediately every 3 levels. Hope this better protects your sanity on those really long runs!,
  • Added a setting to "Invert Look X-axis",
  • Added a cool-looking opening screen to Shard Runs (This will make a lot of sense in the near future...........),
Balance
  • Balance changes to a number of Shards. They were too hard at the start and too easy by the end!,
  • Slightly reduced the damage from Black Hole Rocks and the Glow Thing in Void Fragments,,
  • Reduced the damage of Snake's beam explosions by 20%,
Fixes
  • Added a bunch of missing localization for other languages than English,
  • Timeline Refactor now also rewinds the End boss final machine timer,
  • Rest Area and Shop: Dying immediately and losing one or more lives, and also skipping other levels, should not happen anymore,
  • Items affecting Energy Gain Rate no longer affect energy usage rate (Wait, they did what??),
  • Brittle Breastplate now triggers health loss on Bad landings too, not just Ok landings, since it was obviously hugely overpowered and desperately needed a nerf...,
  • Fixed an issue where you would keep your items when saving and quitting to the main menu, then immediately swapping to and starting another save slot, where that new save slot does not have a run active (i.e. it's a new save slot, or you're in the hub world),

Now that I'm done with what the team asked me to talk about, I thought I would share some of my favourite community art that's been posted on the Discord recently!


Here's a piece I was particularly fond of:
By Fonka I was also really taken by the linework in this one:
By ish Oh, and- What? When did this happen?? [BLUSH]
By ish Hm... I'm being told that I should maybe show off "some of the other" community art, but I really don't understand what the problem is with these. But fine!
By Egyrm
By Shiromiso
By FiraKnight You can join the Haste discord here. Don't forget about the Haste merch we just launched, you can find it at mightymerch.
I'll be back in a few weeks with a content update with a new game mode for those who want the game to be even harder, it will be disastrous in the best way!

I'll see you out there in the worlds! /Riza



[ 2025-05-22 14:35:44 CET ] [ Original post ]

Haste is a high-speed third-person running game, set in a collapsing universe. Race through a variety of worlds, master your movement and use items and abilities to progress through each level before it falls apart around you. The game consists of ten Shards, each featuring a collection of procedurally generated levels that must be completed without fail to unlock the next. You’ll encounter challenges and characters on your journey, seeking answers about what lies behind the destruction, and how to escape it!

FEATURES

  • Third-person high-speed running gameplay 

  • Both single player and online co-op running

  • 10 Shards, each featuring a collection of procedurally generated levels that must be completed without fail to advance to the next Shard

  • 90+ Items that let you customize your build for each attempt to clear a Shard

  • A story to explore and a lovable cast of characters to befriend

  • Four spectacular biomes with several different variations

  • 4 abilities to master and 4 different bosses to discover

  • An unlockable endless mode

MASTER YOUR MOVEMENT

Mind-blowing speed is key and every landing counts! Hit the ground running (literally) and you’ll build up speed, but if you fumble it will cost you. You’ll need to think fast and keep track of your ever-changing surroundings to escape before the world crumbles beneath your feet.

ITEMS

In your run you'll be able to collect Sparks to use in the shop levels to manifest items. Items help you customise your run, affecting speed, damage, luck, health and other variables. 

PROCEDURAL WORLDS

Speed through procedurally generated levels as you make your way through each Shard, completing every level before you run out of lives to advance to the next. Gather items and experiment with builds to help you on your way. Your journey through the broken worlds will be unique to you as you try to outrun the apocalypse.

CO-OP RUNNING

You can now play through the entire game with other Zoes! It's cooperative in that you work together to progress, but we also keep track of player times in levels, which allows for some friendly and pleasant competition. To keep your friends apart we have unlockable skins!

THE CREW

As Zoe, you’ll meet different characters to aid you on your journey, whether through wisdom, encouragement or items to assist you.


MINIMAL SETUP
  • OS: Linux (tarball installation)
  • Processor: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 670 or AMD R9 270 (2GB VRAM with Shader Model 5.0 or better)
  • Storage: 4 GB available spaceAdditional Notes: Only runs on 64 bit systems
RECOMMENDED SETUP
  • OS: Linux (tarball installation)
  • Processor: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)
  • Storage: 6 GB available spaceAdditional Notes: Only runs on 64 bit systems

GAMEBILLET

[ 6446 ]

33.17$ (17%)
7.07$ (12%)
1.50$ (90%)
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33.17$ (17%)
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3.00$ (80%)
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1.50$ (90%)
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MacGamestore

[ 1844 ]

1.99$ (89%)
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51.49$ (26%)

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