



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
[previewyoutube="CAo4rZvBdWY;full"][/previewyoutube]
Cleaned up a lot of code, replaced all particle effects with animated sprites, improved performance on dead enemies, fixed several bugs, implemented translations + added menu fixes for English, Spanish, French, Russian, and German.
Interactible Sounds (flushable toilets)
French translation
Translations fully implemented
Dynamically sized menu buttons
HUD touched up
Menu re-sizing
Menu buttons resize for language
Blocking out E1M6
More materials
More models
More sprites
Fixed E1M1 house AGAIN
Cleaned & improved crouch code (no longer on tick)
Weapon bob improved (no longer on tick)
Fixed footstep sound detection
Gore effect sprites
Spark effect sprites
Dirt effect sprites
Concrete effect sprites
Glass effect sprites
IED explosion sprites
Pickup Material Update
Dead Enemies floating fixed
Molotov explosion sprites
Grenade explosion sprites
Enemy body improvement
Projectile bug fixed (enemies blocking explosions)
A10 explosion sprites
A10 + IED sound improvements
Fixed fire damage bug
Burning effect sprites
A10 designator sprites
Bleeding effect sprites
Water leak effect sprites
Water drop effect sprites
Gib adjustments & fix
Bloody footprints
Finished blocking E1M6
Molotov sprite fixes (brightness & throw size)
Door fix (moved collision boxes resetting on load)
Heal weapon switch bug fixed (molotov + IEDs coming out after healing while empty)
[previewyoutube=If2oMNE6MNE;full][/previewyoutube] Finished up E1M5, started work on E1M6, translations (Spanish, French, German, Russian) are in the works, a new enemy, a nice game-wide FPS boost, possessed enemy variants, and more!
[previewyoutube=FMX-VxeParg;full][/previewyoutube] E1M5 is nearly finished (only enemy and weapon placements remain), more tracks for the soundtrack are done, the third arcade game is finished, the lighting has been tweaked, and more!
[previewyoutube=WoTk3dYJ_Do;full][/previewyoutube] E1M5's layout is done and E1M1 - E1M3 have a soundtrack!
[previewyoutube=DlWbSpLb560;full][/previewyoutube] Moving and shaking
[previewyoutube=v4A5n-z8cvA;full][/previewyoutube] There's a lot here this time!
[previewyoutube=5V_HEEKfo8w;full][/previewyoutube] It's a short list but some major additions! The SMG Cultist enemy is now in the game with burst-fire projectiles which should hopefully add a lot more energy into firefights. Enemy code is now much improved to where it is more versatile, reliable, efficient, and might even improve performance! The Pursuit of Truth radio show was written but unfortunate timing with the flu prevented me from voicing it in time for this update. Next month it will be in for sure. And the second arcade game, Cannon Shot, has been added in! It's hard but I've still sunk quite a bit of time into it- and like Armadillo Drop it can theoretically be played forever as long as you don't mess up!
[previewyoutube=YmoqhKf_u7A;full][/previewyoutube] Tons of progress on E1M4, some important bug fixes, and some nice adjustments to existing systems. Next month should be pretty busy with things like another radio show, potentially another arcade game, a new enemy, and (as always) more sprites!
[previewyoutube=TO9u1hMLfH0;full][/previewyoutube] Finished E1M3, added jump buffering, fixed some bugs, some major updates for enemies, started E1M4, and added traps!
[previewyoutube=D88vXu1iImk;full][/previewyoutube] There was a big focus on interactives this time around! Dillo Drop is already troublingly addictive.
[previewyoutube=OUtfbFQDses;full][/previewyoutube] Big progress this month!
[previewyoutube=8WKryegCyxc;full][/previewyoutube] With MALEDICTOR now submitted to the GDWC, the second Alpha build has been made and passed on to testers. A lot of refining and some nice additions like a voice for our protagonist, Clayton! More about him to come. As for now once the bugs found in this Alpha are fixed it will be on to developing more levels and enemies!
[previewyoutube=yPJnijyUFCo;full][/previewyoutube] Lots of interactives, a major change for sprites, and bug fixes for menus!
Welcome to the forum and thank you for the interest in the game! Between announcements and updates here on Steam you can find more updates, features, and communities online. [hr][/hr] Follow the Armadillo Entertainment account on X for near-daily updates on development: https://twitter.com/ArmadilloEntmt Get weekly development update videos over on the Armadillo Entertainment Youtube account: https://www.youtube.com/@ArmadilloEntertainment Join into the MALEDICTOR Discord group for discussions about the game: https://discord.gg/Cxf33p2Dpj [hr][/hr] Thank you again for the interest and support!
[previewyoutube=KbX7Uqkl6i4;full][/previewyoutube] Interested in being a tester? Join the MALEDICTOR Discord and ask to be a tester!
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