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Marble It Up! Ultra
Blueteak Developer
Alvios, Inc. Publisher
2018-11-16 Release
Game News Posts: 9
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • Marble It Up! Linux [488 ]
Marble It Up! Ultra Posters Available Now!

Want to get that special someone a Marble It Up! Ultra! poster? We have a limited run of 100 letterpress printed, hand-signed posters available now. And for Black Friday (11/29/24), enjoy a 30% discount. Head on over to our store to pick one up today.


[ 2024-11-29 16:43:34 CET ] [ Original post ]

Custom Level Fixes

Custom levels are usable again: * Custom levels with Classic's Destructor prefab no longer crash the game when viewed/loaded * Custom level list will no longer fail to display all levels * Custom level leaderboards are now work


[ 2023-12-27 19:08:15 CET ] [ Original post ]

Marble It Up! Ultra - Available Now!


Marble It Up! Ultra


Hello and welcome back to the world of marbles its been a while! Marble It Up! Ultra is available now for $29.99 (or regional equivalent)!

Get Ultra and Classic!


Marble It Up! will become Marble It Up Classic! - and if you own MIU already, youll receive Marble It Up! Ultra for free, automatically! You'll have Ultra and Classic in your Steam Library.
Marble It Up! Ultra includes: - A vast 10 chapter campaign - Multiplayer modes: Gem Hunt (both FFA and Teams), Soccer, Sumo, and Zombies - The blast mechanic is back for Multiplayer! - A magnificent roster of new and classic marbles (and hats and trails!) - Expanded weekly challenges! Read the newsletter here! Check it out here: [previewyoutube=p01oGfi8geo;full][/previewyoutube]


[ 2023-08-17 17:06:32 CET ] [ Original post ]

Marble It Up! Ultra - Releasing on August 17


Marble It Up! Ultra


Hello and welcome back to the world of marbles its been a while! Marble It Up! Ultra is available now for $29.99 (or regional equivalent)!

Get Ultra and Classic!


Marble It Up! will become Marble It Up Classic! - and if you own MIU already, youll receive Marble It Up! Ultra for free, automatically! You'll have Ultra and Classic in your Steam Library.
Marble It Up! Ultra includes: - A vast 10 chapter campaign - Multiplayer modes: Gem Hunt (both FFA and Teams), Soccer, Sumo, and Zombies - The blast mechanic is back for Multiplayer! - A magnificent roster of new and classic marbles (and hats and trails!) - Expanded weekly challenges! Read the newsletter here! Check it out here: [previewyoutube=p01oGfi8geo;full][/previewyoutube]


[ 2023-07-11 21:30:20 CET ] [ Original post ]

Welcome to The Challenge Update

A new chapter of diabolical levels, rule-breaking challenges, a bunch of marbles, and tons of new features await you in The Challenge Update. You should really just jump in to check them all out, but for those of you who like lists, well we have one for you a bit further down. https://www.youtube.com/watch?v=zibRjEWY6Cg First, the major changes and additions -

Chapter 6: Play For Keeps



The all-new Chapter 6 brings you 10 new monstrous challenges sure to keep you on the ball. Ruthless spinners in Danger Zone, mind-melting gravity changes in Confluence, and the breakneck pace of Stratosphere might have you jumping back to Big Easy to calm your nerves. Also, wed like to credit community member Three for his fantastic level contributions to Chapter 6 - Head in the Clouds and Centripetal Force.

Weekly Challenges



The Challenge Update also brings you an entirely new way to play each week with the Weekly Challenge system! Each week a selection of official levels will be made available to play with gameplay modifiers that completely change the routes. Reverse Sunspire with gems? Archipelago with double-jump and no powerups? With tons of modifiers and the ability to combine them, the possibilities really are endless! And whats a challenge without some competition? Participating and competing against your friends earns you new marbles and, of course, some bragging rights. Youll be able to see your standing in realtime with the new datagraph, keeping you focused on improving your time and beating your friends. The previous weeks challenge is viewable as well so you can see the top replays and pick up some tips for the next time those modifiers roll around.

New Marbles



The Challenge Update introduces over 30 new marbles to unlock. Rewarded for level progression, trophies, challenges, and more! In addition to the marbles included in the base game, weve also added some new features that give us the ability to add more marbles in the future without requiring big content updates. This new marble-download system is still a work in progress but we hope that it will pave the way for tons of new and interesting things in the future!

The Other Awesome Stuff



There are a ton of other, smaller features included in this update as well, so heres a list of other new things:
  • Completely redesigned main UI
  • Mouse input redesign with clickable buttons on all UI panels
  • Better support for hot-swapping between controller & KBM
  • Improved controller support on both macOS and Windows
  • Improved cosmetic UI selection and navigation
  • Added achievement progress bar in cosmetic UI
  • New marble unlock system
  • Dev Console added ( ` to open) with some basic commands
  • Improved older marble shader rendering
  • Improved marble texture resolution at close range
  • Removed the Start Pad for a better new-user experience and future-proofing cosmetic options
  • Added new respawn animation system
  • Friend & Global high score lists now show marble used in replay
  • Score selection now persists after playing a level
  • Fixed issue with level selection pulse not working after entering level select
  • Level lightmap compression improved for smaller level sizes
  • Added some initial stat tracking systems
  • New Confirmation Window system
  • Added ability to clear local score data on a per-level basis in game
  • Improved marble reflection resolution
  • Significantly improved marble shadow rendering performance
  • Improved powerup/gem rendering performance with LOD system
  • Added new marble-crush system for elevator wedges
  • Dedicated custom level chapter select UI
  • New custom level organization by author
  • Many new features in the Level Creation Kit
The entire team is thrilled to finally be able to release this update into the wild. Please report any bugs you happen to find either in the forums or on our Official Discord Channel!


[ 2019-05-29 07:05:00 CET ] [ Original post ]

Steam Achievements and More! - Update 1.0.36


More bugs squashed and improvements made as we work toward our next content release. As always thanks to our Discord community for help reporting issues and providing suggestions with our beta branch updates.

Steam Achievements



The first set of Steam Achievements are now here! This first set is linked to all of the medal achievements (chapter and completion) but we will be expanding it in the future with new content updates and multiplayer achievements.

PC UI Improvements



This update includes a number of improvements to the Keyboard+Mouse UI. Navigation tooltips will still show up when using a controller, but mouse UI buttons are now present on all UI screens so navigation by mouse is more intuitive. Additionally, non-16:9 aspect ratio screens are now better supported with dynamic scaling UI images.

Improvements and Fixes


  • Fixed issue with new player server interaction
  • Fixed 502 Error with friend leaderboards
  • Added safety catch for 0x0 resolution
  • Fixed Discord integration breaking Level Tester exit
  • Improved Level Tester error catching
  • Rewind bug fixes
  • Added Steam Rich Presence initial integration
  • Improved cosmetic UI cubemaps
  • Fixed loud volume at launch
  • Friend Leaderboard now shows Steam avatars
"Life is made up of marble and mud." - Nathaniel Hawthorne


[ 2019-01-18 20:22:11 CET ] [ Original post ]

Update 1.0.28


Thanks once again to our fantastic community on Discord for helping find and squash a bunch more bugs! Thanks to community feedback, we have several new features in this update - with plenty more in the works!

Steam Workshop Leaderboards


Steam Workshop levels have continually impressed us with their inginuity, artistry, and clever designs. To bring them into the core singleplayer gameplay experience we've equipped each workshop level created with a Steam Leaderboard so that you can view global and friends' top times on your favorite community maps.
Additionally, each Steam Leaderboard entry has a replay attached to it using the Steam Cloud system so you can still watch the crazy world record for custom levels and improve your performance by racing ghosts!

Improvements and Fixes


  • Added camera distance slider
  • Fixed hitching when loading music tracks
  • Invert X/Y now correctly works with mouse input
  • Fixed issue locking input on empty last page of cosmetics
  • Mouse only shows in menu if no controller is attached or mouse moves
  • Added a fix for macOS mouse cursor visibility during gameplay
  • Dramatically reduced level file sizes
  • Fixed some level lightmaps
  • Fixed Out-of-bounds + Rewinding issue
  • Steam Workshop level selection pips now wrap across screen
  • Fixed issue with animated marble rendering in Forward Render path
  • Fixed Discord API preventing clean application quit
  • Disabled selection of local scores since only one replay is saved
  • Better Steam authentication process
  • Fixed cosmetic UI render issue
  • Fixed for rewinding replay glitches
  • Fixed issue with marble becoming stuck on Bashers
  • Fixed issue with Level Select UI when moving to next chapter
  • Fixed compressing replay bug
  • Updated replay info text with temporary solution for Keyboard values
Keep on marblin'!

- Edit -


Weve rolled back to a previous patch due to issues with NEW players accessing and uploading to the Leaderboard system in this update. This update will still be available to all players via the december-patch branch. To access this branch: Right-click on Marble It Up! In your Steam Library, select Properties, then Betas, then select december-patch. This will download MIU! with the December patch installed. We recommend new users play a few levels on the main branch before swapping to the this update. If you have any questions, please chat with us in the official Discord linked above!


[ 2018-12-17 00:58:45 CET ] [ Original post ]

Update 1.0.1

Thanks to everyone who has been helping with bug reports over the last few days! There's still plenty to work on but we've tackled some of the major issues that slipped through the cracks before release.

Changes and Fixes


  • Fixed issues with distorted/clipping audio
  • Fixed various issues with key binding
  • Right click now unbinds bound keys
  • Fixed duplicate cosmetics from Chapter 4
  • Fixed focus issues on macOS
  • Fixed fullscreen<->windowed issues on Windows
  • "Dynamic FOV" changed to "Dynamic Camera" and disabling works more like MBG
  • Added better support for 4:3 and 5:4 aspect ratios


[ 2018-11-19 00:07:14 CET ] [ Original post ]

Marble It Up! is ready to roll on Steam!


We are immensely proud to bring Marble It Up! to Steam - and were just as proud to welcome to all of our new and returning Marblers! Having such an enthusiastic and active community is a joy for us. We listen to and thrive on your feedback - and we cant wait to see where we take Marble It Up! together. Were already hard at work squashing bugs that slipped through the cracks and working on what comes next! And finally were having an absolute blast watching the streams and chatting in the discord - were eagerly awaiting mind-blowing maps on the Steam Workshop! Were the Marble It Up! team and were glad you could join us. Lets roll!


[ 2018-11-17 17:37:50 CET ] [ Original post ]


Marble It Up! Ultra is the pinnacle of marble platforming from the minds behind Marble It Up! and Marble Blast. World-class level design, buttery-smooth controls, gorgeous visuals, and exhilarating multiplayer - welcome to the ultimate marble experience!

A Vast Campaign

Roll through an extensive single-player campaign filled with dangerous obstacles, mind-bending paths, shifting gravity, bouncy floors, and potent power-ups.

Multiplayer Mayhem

Embrace the five competitive and chaotic multiplayer modes. Team up to hunt gems, score goals, escape zombies, and prove your marble mettle online. Blast your way to glory!

A Beautiful Collection

Unlock a magnificent collection of marbles, trails, and hats! Find hidden trophies, earn medals, and play online - all while earning your next piece of marble fashion.

Master Your Skills

Push yourself to the next level. Hunting achievements and climbing the Global Leaderboards are sure-fire ways to become a marble master! Weekly Challenges add new modifiers to levels for a fresh new way to compete each week!

The Community

The Steam Workshop is overflowing with fantastic user-made maps from our talented, passionate, and dedicated community! Over 200 levels are roll-ready and available with a few simple clicks!


Get ready to roll!

MINIMAL SETUP
  • Processor: 1.2GHz Intel Core m3Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel UHD Graphics 630
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • Processor: 1.3GHz Intel Core i5Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Radeon Pro 560Network: Broadband Internet connection
  • Storage: 2 GB available space

GAMEBILLET

[ 6437 ]

7.07$ (12%)
33.17$ (17%)
49.77$ (17%)
17.79$ (11%)
13.02$ (13%)
41.47$ (17%)
28.69$ (18%)
17.75$ (11%)
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3.93$ (21%)
GAMERSGATE

[ 1462 ]

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0.42$ (79%)
12.0$ (70%)
2.1$ (79%)
4.14$ (86%)
MacGamestore

[ 1846 ]

2.99$ (85%)
1.24$ (75%)
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