
HOW LONG WILL YOU SURVIVE?
7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!GAME FEATURES
- Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
- Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with nearly 400 recipes.
- Build – Take over a ruin, or build from the ground-up. Design your fortress to include traps and defensive positions to survive the undead - the world is fully destructible and moldable.
- Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
- Create - Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to nearly 400 in-game items and 1,200 unique building blocks in creative mode.
- Improve – Increase your skills in a multitude of active and passive disciplines. 7 Days to Die is the only true survival RPG with nearly 50 multi-tiered skill and perk groups.
- Choose – Play the Navezgane campaign world, or dive back in with friends in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and wilderness locations. The possibilities are infinite with over 300 locations.
- Combat – Encounter a wide variety zombie archetypes including special infected with unique behaviors and attacks.
- Survive – Experience real hardcore survival mechanics with over 45 buff boosts/ailments along with dynamic cold and hot weather to contend with.
- Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design.
- Loot – Scavenge the world for the best guns, weapons, tools, armor, clothing, and vehicle parts which have quality ranges which govern attributes to provide hundreds of thousands of item permutations.
- Quest – Find dynamic treasure maps left by survivors and dig for real buried loot. Discover quest notes and complete them for rewards and skill points.
- Customize – Create your own character or pick a preset and customize in-game even more with a huge selection of clothing and armor you can craft or loot in the world.
- Drive – Enjoy the badass vehicle system where you find all the parts, learn all the recipes and craft and augment your own vehicle.
- Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt wild animals.
Hello Survivors!
We have another EXP patch for you guys.
Have a wonderful day!
Here what changed since b289:
Added
Biome zombies move at blood moon speeds during damaging storms
[/*]Command to complete challenges
[/*]Player shelter check looks diagonally up for openings
[/*]RWG spawnWildernessPrefab overflows TileSize warning
[/*]Server browser filters for Biome Progression and Storm Frequency settings
[/*]Tool tip for the "Filter small POIs" toggle in the Teleport to POIs menu
[/*]
Changed
Added a few more POIs missing from Navezgane map
[/*]Grace does a lot more block damage
[/*]Improved loot quality in mine_01 based on feedback
[/*]Increased snow terrain health
[/*]Lowered the chance of general zombie loot bag drops from 5% to 4%
[/*]Minor adjustments to some Burnt Zombie VO attacks and added some new variations
[/*]Reduced biome time requirement for biome challenges by 5 minutes
[/*]Removed buffMediumStealthBoots and buffHeavyStealthBoots as they are no longer needed
[/*]Removed canHaveCosmetic tag from all armor sets
[/*]Reworked Stealth Boots Mod to show stats and update stats on boots when installed
[/*]Stealth Boots Mod now reduces Stamina/s and Noise by 01 and -10% for both Medium and Heavy Boots
[/*]Updated Sleeper Spawn material SFX and audio source
[/*]Updated all blocks tagged with PercMasteryDukeHarvest to use destroy event instead of harvest to help prevent exploits
[/*]Updated perk localization to reflect recent balancing changes for non-english languages
[/*]Vehicles are now placed as unlocked
[/*]
Fixed
Adjusted face assignment and closed gap in brick_half_destroyed06
[/*]Animals and the demo were only attacking the lower block and then trying to walk through the 1m hole
[/*]Biome Skulls are not being colored properly
[/*]CRT TV audio loop continues to play while game is paused
[/*]Electrocutioner perk extended shock durations not working with Intellect Mastery level 5
[/*]Entering a vehicle with ranged items in hand as a passenger disables post processing for other players
[/*]Error spam while updating windows 'crafting' on loading when repairing
[/*]Grace was slimmed down to fit through 1m wide openings and her face pokes through walls less
[/*]Incorrect rotation on Navezgane map POI
[/*]Incorrect terrain type in Navezgane residential tiles
[/*]Insect Swarms were moving faster when their target was on vehicle
[/*]Missing infestation loot chest in mine_01
[/*]Not all biomes were inside the biomes node in biomes.xml
[/*]Players could move into tight areas and not be sheltered from storms
[/*]RWG wilderness mod prefabs in 137 to 149 size range caused generation errors
[/*]RWG wilderness mod prefabs larger than 150 would not be correctly centered in their tile
[/*]Rally Marker Ambient Loop
[/*]Stretched UV's on concrete_half_destroyed06
[/*]Supply crate interact text shows unlocalized name
[/*]Terrain and POI position bugs on Navezgane map
[/*]Treasure map quest lock only works for the first map used
[/*]Updated logic to clear CVars for Photographic Memory perk after using Grandpa's Fergitn Elixir
[/*]
Minimum Setup
- OS: Ubuntu 16.04 (64-bit)
- Processor: 2.8 Ghz Quad Core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB Dedicated MemoryNetwork: Broadband Internet connection
- Storage: 15 GB available spaceAdditional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Recommended Setup
- OS: Ubuntu 18.04 (64-bit)
- Processor: 3.2 Ghz Quad Core CPU or fasterMemory: 12 GB RAM
- Graphics: 4 GB Dedicated MemoryNetwork: Broadband Internet connection
- Storage: 15 GB available spaceAdditional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
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