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"Mound of Music" will participate in Steams Visual Novel Fest (March 411). All players interested in music and its cultural significance are invited to experience the game, which will be available at a significant discount during the fest. Additionally, the game has been updated to version v.250225. The main updates are as follows:
"Mound of Music" has been updated to version v.241220, and this version adds two new tracks: 1. Silent Night 2. Die Forelle (composed by Franz Schubert) The game content will continue to be improved and enriched. We appreciate your support, please consider leaving a positive review for "Mound of Music." If you have any questions, please join our discord to get in touch with the developer. Wishing everyone a Merry Christmas and a Happy New Year! Elif Games
"Mound of Music" has been updated to version v.241105. The main updates are as follows: 1. Added a new track "Greensleeves," featuring four levels of difficulty. Simply switch music modes to unlock it directly. 2. Added a display and collection feature for rewards achieved by clearing the highest difficulty level without missing any notes in the music gameplay. 3. Removed restrictions on the "Devil's Deal" option in music mode. 4. After switching modes, you will be directly taken to the corresponding scene. 5. Updated the instructions for original track audio files, specifying that the sampling rate must be set to 44100Hz, and it is recommended that the cover image size does not exceed 1MB. 6. Corrected errors related to the recording files of original tracks. 7. Fixed potential errors that may occur when clicking the pause button after a track has finished playing. 8. Fix other non-critical bugs and perform optimizations. The game content will continue to be improved and enriched. We appreciate your support, please consider leaving a positive review for "Mound of Music." Recently, the Workshop has added some new tracks, and everyone is welcome to enjoy the works of other players or create their own favorite tracks! If you have any questions, please join our discord to get in touch with the developer. Elif Games
"Mound of Music" is confirmed to exhibit at the 2024 Weplay Expo, and we invite everyone to come and enjoy it!
Dates: November 16th - November 17th
Location: Shanghai World Expo Exhibition and Convention Center
Booth Number: 2024 IndiePlay China Independent Game Competition Nominated Exhibition Area I-25
Come to the Weplay Expo to experience "Mound of Music," the nominee for this year's Excellence in Audio Award at the Independent Game Competition, and collect various exquisite merchandise waiting for you!
Ticket link: https://b23.tv/fO9pVQb
"Mound of Music" has been updated to version v.241105. The main updates are as follows: 1. Launch the Steam Workshop for trial operation, allowing players to upload their self-composed tracks to the Steam Workshop or download others' creations for local play. You can browse and subscribe to all items in the Workshop here. Two sample tracks have been added now: https://steamcommunity.com//workshop/browse?appid=2911340 2. Add an option in the music gameplay settings to lock the combo prompt position. 3. Enable the synchronization of key bindings adjustment in the music gameplay settings interface. 4. Fixed the issue where completing a music mode performance would trigger a story mode event. 5. Reduce the required number for the "Equal temperament" achievement to 6. 6. Correct errors in the music exam answers and fixed the issue where rewards were not given after passing the exam. 7. Fix other non-critical bugs and perform optimizations. If you have any questions, please feel free to contact the development team. Discord: https://discord.com/invite/SQ22XP4MKc Email: elifgamestudio@gmail.com The game content will continue to be improved and enriched. We appreciate your support, please consider leaving a positive review for "Mound of Music." Elif Games
"Mound of Music" has been updated to version v.241028. The main updates are as follows: 1. Removed the restriction on returning to MainMenu during conversations. 2. Added an option to directly complete the melody gameplay in the story. 3. Optimized the drop rate of map items when exploring. 4. Made the hints for the current task in the communicator more prominent. 5. Increased the speed of the particle effects for broken note prompts. 6. Accelerated the time for exploration scanning. 7. Modified the full-screen mode to a more universal approach. 8. Added support for the game on MacOS and Linux versions. 9. Fixed various bugs. If you have any questions, please feel free to contact the development team. Discord: https://discord.com/invite/SQ22XP4MKc Email: elifgamestudio@gmail.com We will continue to improve and enrich the game content. The next update is expected to launch the Steam Workshop, stay tuned! We appreciate your support. Please consider leaving a positive review for "Mound of Music." Elif Games
The twelve-key music game "Mound of Music" that simulates real instrument playing is finally here today, thanks to everyone's support!
This is Elif Games' first game, a personal independent game that the producer has dedicated nearly two years of full-time work to.
The birth of the game: 30,000 hours of accumulation, 3,000 hours of development, 300 hours of debugging, all for 3 hours of gameplay experience.
30,000 hours of accumulation: The producer has been working full-time in game development for over a decade, accumulating more than 30,000 hours of experience in game development.
3,000 hours of development: The game has been in development for nearly two years, and even counting the work hours of just one person, it has long exceeded 3,000 hours.
300 hours of debugging: The game play time recorded on Steam includes only the debugging time of related modules, and even so, it has exceeded 300 hours.
3 hours of experience: The full version of the story takes about 3 hours to fast-forward, with a profound meaning contained in a concise story. The freely expandable and customizable music gameplay makes the game worth playing over and over again.
This is a game made out of love for music, based on classical and world music, delving into music theory and instruments, aspiring to become an encyclopedic music game.
If you love music, you cannot miss this game;
If you think music is dispensable, this game will make you fall in love with music;
If you hate music, you must experience this story to see what a world hostile to music would be like.
Please support us and give the game a good review. If you have any questions, please join our discord to get in touch with the developer.
To end with the last sentence of the game's finale:
I buried piece after piece of music, until one day, I too will be buried.
When I am buried, I hope it is music that buries me.
Elif Games
"Mound of Music" has been updated to version v.241018. The main updates are as follows: 1. Added the ability to adjust key offset. 2. Added quick jump to music gameplay settings. 3. The minimum speed of the music gameplay chart flow is reduced to 0.1 seconds. 4. Added a test interface for music gameplay settings, allowing for intuitive testing of various settings effects. 5. Optimized the collection gameplay and interface in various regions, displaying collection progress more intuitively. 6. Added achievements for mixers and music producers. 7. Fixed various bugs. If you have any questions, please feel free to contact the development team. Discord: https://discord.com/invite/SQ22XP4MKc Email: elifgamestudio@gmail.com The game content will continue to be improved and enriched. Please add "Mound of Music" to your wishlist to support us, thank you everyone! Elif Games
"Mound of Music" will participate in the upcoming Steam Next Fest, and we welcome everyone to check out latest game demo!
The significant updates include:
1. New Self-Compostion Feature: you can import your own music now.
"Mound of Music" has been updated to version v.241005. The main updates are as follows: 1. New Recording Studio Feature:
"Mound of Music" has been updated to version v.240918. The main updates are as follows: 1. Added a prompt for the "Zhiyin Plan". If you help promote "Mound of Music," you can win a free full version activation code. For details, please visit our website: https://elifgames.fun/contents/moundofmusic/240910_zhiyin_plan/zhiyin_plan.html 2. Adjusted and optimized the note indicator speed and performance effects for each track, and added a prelude prompt before the official start of the tracks. 3. Optimized all music, instrument, and sound effect audio files, with overall volume balance adjustments. 4. Optimized the interface for exploration gameplay. 5. Overall adjustments and optimizations to the game interface and fonts, with the addition of a universal Japanese font. 6. Fixed various bugs. Apart from the complete narrative, the above-mentioned features are also available in the Demo version for you to try out! If you have played the old version and encountered save file issues, it is recommended to clean up the save directory: %USERPROFILE%/AppData/LocalLow/ElifGames/MoundofMusic (Copy and paste directly into the address bar) Try deleting the setting.save file or remove all contents within the folder to start anew. If you have any questions, please feel free to contact the development team. Discord: https://discord.com/invite/SQ22XP4MKc Email: elifgamestudio@gmail.com The game content will continue to be improved and enriched. Please add "Mound of Music" to your wishlist to support us, thank you everyone! Elif Games
"Mound of Music" has been updated to version v.240903. The main updates are as follows:
1. The game mode selection has been re-optimized. Choosing Music Mode will directly start the music gameplay, while selecting Story Mode will take you into the game's narrative;
2. A new track, "Ride of the Valkyries," has been added as a special story track, and the display of the aircraft gameplay has been enhanced;
3. The exam gameplay has been optimized, with new tracks or musical instrument rewards available upon passing;
4. The music gameplay now includes tag identification and a new track collection feature;
5. The guidance for music gameplay and the content related to the devil's deal have been optimized;
6. Various bugs have been fixed.
Apart from the complete narrative, the above-mentioned features are also available in the Demo version for you to try out!
If you have played the old version and encountered save file issues, it is recommended to clean up the save directory:
C:\Users\[Your Username]\AppData\LocalLow\ElifGames\MoundofMusic
Try deleting the setting.save file or remove all contents within the folder to start anew.
If you have any questions, please feel free to contact the development team. Email: elifgamestudio@gmail.com
The game content will continue to be improved and enriched. Please add "Mound of Music" to your wishlist to support us, thank you everyone!
"Mound of Music" has been updated to version v.240823. The main updates are as follows: 1. Key binding adjustments have been re-optimized; 2. The UI for music-related gameplay has been re-optimized and adjusted; 3. The performance of music gameplay has been enhanced; 4. Localization content has been proofread and refined; 5. Various bugs have been fixed. We appreciate your support and attention. The game content will continue to be improved and enriched.
Mound of Music is featured in Rhythm Fest next week, let's Classical together! Embrace the dual challenge of Rhythm and Pitch!
Indulge in this brand-new music gameplay, capture and share your highlight moments with videos. Please send us the links to your videos to the following email address, as we will select no fewer than 50 lucky players who can receive the key for the full version of Mound of Music.
Wishing everyone a joyful time at Rhythm Fest!
Email: elifgamestudio@gmail.com
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Quick tip: Click the paper in the upper right corner of the main menu to start a music exam. Once you pass, you can quickly unlock all the musical gameplays.
The full version of "Mound of Music" is nearing completion, with the following key features introduced:
1. The entire storyline has been completed, encompassing six chapters and 50 sections;
2. A new music exam system has been introduced, allowing players to bypass all narrative content and directly access all music gameplay by participating in the music exam;
3. A new "Devil's Deal" feature has been added, where players can trade their souls to the devil for assistance in the music gameplay.
Apart from the complete narrative, the above-mentioned features are also available in the Demo version for you to try out!
The official release of the game is scheduled for the last quarter of this year. We appreciate your continued interest!
The Mound of Music DEMO is now available for download. We invite everyone to play and share your valuable feedback! This DEMO offers a taste of most game features, including music gameplay, exploration, items, and the WIKI. About STORY, the full game encompasses six chapters, with the DEMO providing access to the overture and part of the first movement, representing approximately 10% of the complete story. About MUSIC, the full version promises at least 26 tracks, while the DEMO lets you experience all difficulties of 5 tracks. About EXPLORATION, the full game features 8 areas, and the DEMO version allows you to explore one of them. The complete game is still in development and is slated for release in the fourth quarter of this year. We appreciate your continued support and encouragement!
Hello Everyone!
We are happy to announce that the demo for "Mound of Music" will be available on June 21, 2024.
In this demo, you can experience the most of gameplays and a small portion of the storyline.
We warmly invite you to try it out, share your valuable feedback, and add the game to your wishlist.
Thank you for your support!
Unique Gameplay: Challenge the high difficulty music gameplay with 7-key or 12-key, simulating real instrument performances, hitting both rhythm and pitch. All performances will be recorded as real tracks for you to replay and listen.
Classical Music: Enjoy and learn about classic pieces from around the world, such as "Für Elise," "Hungarian Rhapsody," "Swan Lake," "Flowing Stream," "Tōryanse," and so on.
Free Customization: Unleash your musical talent, add your favorite tracks to the game, and share them with others. Use various instruments to record and synthesize your own original music.
Music Lab: Explore the combination of music and technology with built-in music labs, including labs for various scales, theremins, recording studios, universal music boxes, etc.
Visual Novel: Listen to a musical story after human extinction, through a unique blend of music, science fiction, and dystopian narrative, constantly seeking the truth wrapped in layers, reflecting on music, art, technology, and the fate of humanity.
Narrative Focus: Choose to sign a contract with the devil, allowing the devil to help you play, thus skipping the high difficulty music gameplay, focusing on the narrative experience.
Mini-games: Play various mini-games during the story progression, explore the world that has become a wasteland, and search for various human legacies.
Collection Marathon: Satisfy your collecting hobby, search for dozens of instruments, hundreds of items, hundreds of wiki entries, and various special collections related to music such as musicians, lyrics, scales, music theory, etc.
Join our Discord to stay updated on the latest news, discounts, and free offers.
Although the game is a personal independent work, it is dedicated to becoming an encyclopedia of music. The author has integrated decades of musical insights into it and will continue to update in the future, including but not limited to more tracks, instruments, items, regions, etc.
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