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Read about the latest update: Friday Dev Blog - 44
==Changelog==
WoD version 0.15.9 - July 17, 2015
- Fixed under water fog being too dense
- Fixed the 2D interfaces being too dark
- Under water light color is no longer orange
- Increased cursor size in the vote screen
- Each level can now have its own post processing effects
- Lots of performance improvements
- Menu camera effects are now cheaper to render for better frame rate in the main menu
- Breathing bubble particles are now drawn over the under water fog again
- Plankton particles are now drawn over the under water fog again
- The 'under water effect' (wavey image) is no longer active above water
- Removed models that were under terrains in all levels
- Moved coins and oyster spawn points that were under terrains to above the terrains in all levels
- Increased the maximum slope the player can climb so he's got less trouble climbing stairs
- Increased compression on terrain textures so the total game size is smaller
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