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Clairvoyance
P4 Studios Developer
P4 Studios Publisher
2024-08-29 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
1.17.4 QOL and physics fixes

Currently still working on the story and gameplay integration of it, but in the meantime, here's some cool new additions and fixes.

If you're interested in following development more closely, be sure to join the Discord at https://discord.gg/SX7cTJaFvZ

1.17.4 QOL fixes


-Pause menu


-Can change settings from pause menu

-Can now view your keybinds

-Gameplay


-You can zoom and move the map with scroll/middle click/arrow keys

-Future enemy fades out and in on knockdown

-Guerilla enemy AI now kicks more than punching to account for its low attack rate

-Bugfixes


-Fixed switching fighting styles through style select sometimes having incorrect style indexing

-Fixed player sometimes spawning with contorted hinge joints

-Fixed future/present enemy position desync on aerial knockdown

-Fixed most visual glitching upon an enemy getting up from ragdoll


[ 2025-06-07 19:35:55 CET ] [ Original post ]

This game is still very early in development. Expect consistent bugfixes for the near future!

WARNING: While in this early development state, save data is not guaranteed to be preserved in future updates

CLAIRVOYANCE

A love letter to 2000s stick figure fighting animations such as Xiaoxiao and games like Electric Man 2, Clairvoyance stands on the shoulders of giants from a bygone age. As a single-player 2D sidescrolling PvE roguelike fighting game where you can see a split second into the future, it aims to have you feel like a martial arts master while taking on multiple enemies at a time.

YOUR BODY IS WEAK, BUT YOUR SPIRIT IS STRONG

The player has identical stats to the swarms of enemies. Brute force is not an option. However, due to your clairvoyance, you can see enemy attacks coming before they land. This allows you to feasibly battle large groups of enemies at once by planning your actions instead of relying purely on muscle memory or remembering attack patterns.

NO ROOM FOR MISTAKES

Combat exchanges are short and lethal. There is no emphasis on juggling or extensive combo memorization. Being able to take 5-6 hits is already on the higher end of durability, and death in 1-2 hits is not uncommon, especially with powerful strikes to the head, which has the highest damage multiplier of any body part.

UNIQUELY FUN GAME MECHANICS

A high degree of control is given over your body. You can bob and weave around enemy attacks in ways traditional fighting games have never allowed you to!

Attacks are decided by your stance instead of directional input, and can be custom mapped. For example, leaning low + kick might launch a knee strike, while standing tall and leaning forward can launch jabs. Some moves can only start their animation in one stance and end in another. This makes it faster or slower to transition between certain moves, unlike the directional input system.

FIGHT YOUR OWN WAY

-Multiple martial arts styles, each changing up how you approach every fight!
-Highly customizable movesets
-Multiple weapon types
-Multiple characters, with unique stats
-Powerful upgrades to obtain in-game, ranging from explosive strikes to lifesteal


GAMEBILLET

[ 6446 ]

8.39$ (16%)
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8.99$ (55%)
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1.13$ (96%)
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5.95$ (70%)
2.61$ (83%)
0.68$ (91%)
0.6$ (91%)
10.91$ (22%)
7.49$ (63%)
7.5$ (75%)
MacGamestore

[ 1844 ]

1.99$ (80%)
17.49$ (20%)
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1.24$ (75%)
1.19$ (88%)
2.49$ (75%)
37.89$ (5%)
73.99$ (8%)
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27.49$ (8%)
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1.19$ (88%)
8.99$ (10%)

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