Death Road to Canada is a Randomly Generated Road Trip Simulator. You control and manage a car full of jerks as they explore cities, recruit weird people, argue with each other, and face gigantic swarms of slow zombies.
Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
OMENTUM Testing Branch Update #7 (Windows)
Right Click "Death Road to Canada" in your Steam Library Go to Properties Click on the Betas tab on the left of the Properties window Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"[/olist]
If you want to communicate with us directly or want every bit of testing branch news, head to the Official Discord ( #deathroad-test-branch channel ) or post here!
The game now has an icon for Windows! Work in progress Shortened the description of Unpredictable
Fix for OMENT-secretdoc leading to the wrong event with picking 4 people Fixes for special character despair events for characters that didn't have one
EXPERIMENTAL: If you fill up the game's atlas size, it should now double in size automatically. Let us know if this works! This shouldn't change anything with the normal game, unmodded
Some extra requests and tweaks!
The game finally has an icon. Looking into improving the icon for different sizes.
Next up: Linux, I hope.
TO ACCESS THE TESTING BRANCH:
[olist]
If you want to communicate with us directly or want every bit of testing branch news, head to the Official Discord ( #deathroad-test-branch channel ) or post here!
Current List of Changes:
Major Changes
Bug Fixes
Note for Modders
[ 2024-06-15 00:14:23 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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