This is a small update for Death Road, the smallest one I can think of in memory. This is out for Windows as of now (10/30), Linux and Mac editions will be out early next week. After that we will update it on the other storefronts, though I need to get confirmation whether or not this update is big enough to hit console, or it will just be included in the next update 2-3 months from now.
LIST OF CHANGES
- Some new faces and hairstyles, for both men and women
- In trading camps, your resting characters will now be forced to show up. This is to make it so you can do things like sell their weapons to traders if you want, or put their weapons in the trunk
- Weapon slot locking now overrides the "do not use this" AI setting. Have fun blowing your team up with this!
- Mall loot tweaked to be less horrible, now with much less chances of useless filler. No more double chance for umbrella shops or skeletons. You can still get a horrible mall, but it's much less likely
- Mall Rescue variation also loses most of its useless filler
- Mall Siege loot just slightly less horrible but still bad. You can no longer get an entire mall of umbrellas, at least (though you can still get a mall of skeletons, or a mall with half skeletons, half umbrellas
- Scripting language tweaks
Mod Support Changes
- Modders now can make twice as many gameplay modes as before, now 36
- Statmods limit increased to a little more than double, now 64
[ 2019-10-31 03:12:13 CET ] [ Original post ]