Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
 - Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
 - Find special and rare events, weapons, and characters with strange abilities.
 - Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
 - Teach a dog how to drive a car.
 - Throw chairs. Get your characters strong enough to throw large sofas.
 - Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
 - Tell people to "Cool it."
 
The second part of the ILEUM update got delayed a little bit as we hunt down bugs. I will be posting multiple testing branch builds over the next few days, and then hopefully launching the update shortly after that. I will keep editing this announcement as the testing branches come up, and will do a new post when we're very close to launch.
7/7 1:40 PM Update: Fixes to multiplayer, some broken weapons, and some other tweaks. Please test the multiplayer fixes!
INSTRUCTIONS
IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion.
HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.
7/7 LIST OF CHANGES
- Player 2 should now be able to give up control
- Player 2 should now be able to pick new characters
- Napalm Launcher will spawn in the Inferno locations, replacing the flamethrower
- Napalm Launchers found on the ground give 50 charges
- Burning locations now have a slightly higher chance of flamethrower
- Fast Food event now has a title
- Blowtorch and similar weapons will now properly work again, instead of characters swinging them around like a melee weapon at full ammo
Minimum Setup
- OS: Ubuntu 22.04 LTS or newer
 - Processor: 1.3 ghzMemory: 128 MB RAM
 - Memory: 128 MB RAM
 - Graphics: Minimum Supported Texture Size 2048x2048
 - Storage: 60 MB available space
 
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