Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
These are requests and fixes from the 4/13 testing branch, now available to everyone. Let me know if there's any problems!
Requests
- Passed out Bar rescue no longer picks weapons up when unconscious
- Alternate foodless method to wake up POBR, takes a bunch of time instead.
- Civilized now always starts with 1 morale, preventing cases where it started with 0 or -1. No more INSTANTLY LOSING a Civilized recruit.
- Less frequent NOT ENOUGH MED SUPPLIES blurbs
- OUT OF MEDS blurb lasts longer onscreen, same time as other med messages
- OOM blurb can happen again if you heal, if a day passes, or you load a save.
- Revamped CAR NUT now let you choose whether or not you want the new car if you recruit a CAR NUT after the game starts.
- CAR NUT start of game check moved to game-start.df rather than the perk definition itself.
- Added familiar-recruit-check for the CAR NUT choice and future things like it. We can move other things here if requested, so that a recruit properly only gives you things if recruited. Let us know in the comments.
- Group healing doctor and trainers now have LEAVE as the first, default choice. Temporary measure until we can add extra options.
- Strength trainer strength check event now moved to last option.
- Cars no longer run out of gas if they have 0 car-mpg. No more losing the alien car for it being out of gas, hopefully.
- Wizzle Stick now properly gets a weapon score bonus. Maybe this will make the wizard stop using baseball bats instead of his staff. Let me know!
Misc Fixes
- Fixed a needless extra dup with zombie summoning that lead to putting garbage on the memory stack.
- Put in a missing day-passed tracking for a CYOA camp option
- Cancelled LNK day
- Pronoun correction for bully-sprayit
- Corrected recruit-familiarreplace, before it was unused and familiar characters were using the normal recruit-replace
- Changed familiar camp recruits to also use the above
- Modern Spear is now named Tactical Spear, which is a much more tactical name.
- Blunt Master has a special sale on 4/20
Minimum Setup
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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