Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
This introduces a big change to how you pick the non-city scavenging locations! These are now known as "Always Be Looting" events, for simplicity.
Mac lagging behind a little because we're fixing an issue with saves.
Still working on the AORTA content update. Will post news on that later in the week!
- Old "Drive to another location" system removed.
- New system: You instead get a choice of 2 scavenging locations, or to reroll them once for a gas cost.
- 10% chance added of getting 3 choices, instead.
- Explorer now sets the extra choice chance to 100%.
- Higher explorer ranks give a discount to the gas cost for rerolling. Rerolls give 6 total locations for as little as 15 gas in the default car, a huge buff.
- Explorer perk description updated with these changes.
- Tweaks to hit detection vs walls. Goal is making it easier to hit zombies near walls.
- Better fullscreen resolution calls.
- More tweaks to the fullscreen modes.
- Camera now adjusts to take Player 2 into account.
- Adding some fixes for Linux.
- Character validation for save loading
- New cursor experiment
- Save the character's slot count
- Rain is now slightly transparent
- DSYP can no longer sometimes fart infinitely. We shouldn't have fixed this bug.
- Toilet Genie should really not pick up loot again for real this time.
- Sewer now warns you if you're about to abandon someone
- Meat Cleaver +33% power buff just because
- Pipebombs now have only 80% the explosive radius as grenades
- Some starting hint text updates
Minimum Setup
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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