Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
More tweaks to AI and balance. Also, the addition of three new perks! We're also planning another testing branch later tonight.
HOW TO: Right click Death Road to Canada in Steam. Go to Properties. Go to the new BETAS tab. Select TESTBRANCH.
- More AI tweaks. Mostly for shooting, rushing, fleeing.
- More ability to shoot over some barriers.
- Attempt at some display issues.
- More detailed error logging.
- Martial Artist perk added. Fitness bonuses and a powerful unarmed attack that hits two zombies at once. Disadvantage: Won't shoot guns.
- Big Bruiser perk added. Strength bonuses, and a stronger unarmed attack. Takes an extra hit that stacks with Berserk, Frantic Whiner, and Resilient Type! Disadvantage: Slower movement speed.
- Gun Collector perk added. Like all the old gun perks, combined.
- Old gun perks removed when making new characters.
- Healthcare medical supply amount reduced a little.
- Gun perks provide slightly less ammo.
- Perks shuffled around a bit.
- Less cars in the car finding road events, so as to get people stuck less.
- More gas in the above events on average, to compensate for less cars.
- Small chance for a car wreck to be on fire.
- Fairy Queen recruit prompt now reveals a bunch of her stats.
- Gordo is now a full recruitable character.
- Gordo stats buffed.
- Panda is now a full recruitable character.
- Panda stats buffed, and given FIERCE CLAWS.
- Fierce Claws added for Panda and upcoming cats. Like the dog attack, but way stronger.
- Gordo and Panda now have sayings and descriptions.
- Buffed Contender's uppercut a bit.
- Toned down the "supplyloss" word. This means about half the food/meds will spill from your bag during those walk events.
- Got rid of the tone that plays when a city is generated with a rare special location.
- Fixed bug that prevented bleeding allies from dying from explosives.
- Slight Clown tweaks.
- Fixed bug where trash heaped building doors could sparkle.
- Slight tweaks to the hotdog map.
- More consistent safe in house generation.
- Magazine/book house generation improved.
- Big Arcade generation improved.
- Big Arcades can now have two working arcade cabinets.
- Dogs now properly are set to their max health on recruitment.
- Fix for Junkyard Pals building having too many rooms.
- Staying up on shifts no longer TIREDs the group if you have a full party.
- Tutorial ending text changes.
- CLOWN now lets you refuse if you only have one person.
- Typo fix for having a team wipe after falling asleep during zombie watch.
Minimum Setup
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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