Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
Experimental testing out a big AI tweak and a big change to the final sieges. Please give opinions on both!
HOW TO: Right click Death Road to Canada in Steam. Go to Properties. Go to the new BETAS tab. Select TESTBRANCH.
- The AI is now much braver. This needs lots of testing as to whether this is a good or bad thing.
- Removed the Rough Morning siege, the Final Siege, and the city before the final siege. It has been replaced with one single event.
- New event: The City of Crushed Hopes, now a 4 hour siege that takes place in a 3 row city. The spawn difficulty is somewhere between the old Rough Morning and Final Siege events.
- Looting safes now is much more obvious that a weapon is dropping.
- Checks for making sure a safe weapon doesn't end up under the safe.
- If you're indoors, most sieges will now silently kill the zombies stuck outside.
- Changed how siphoning/pumping gas works so you won't be interrupted so much.
- Some personality stats now influence AI. Example: A hot tempered character will sometimes go nuts with attacking.
- Healing break added back after the walking without car camping events.
- The mall cops no longer stare at you slack jawed for 5 seconds after talking.
- Fixed bug with not being able to see zombies break down doors from other side.
- Toilet genie no longer steals your loot.
- More reliable checks for having things that give events disappear or stop being interactive when they should.
- Characters now use their own voice when grappled by zombies.
- Game now gives you ceiling ambush if indoors, dig ambush if outdoors.
- Zombies track you better in sieges.
- Fix for extra hotdog car keys.
- iOS stuff.
- G**f nightmare now has a weird dream echo.
- Yallmart worker zombies added.
- Clowns added. May god have mercy on our souls.
- Less spammy floor weapon message.
- Can now grab stuff off corner shelves against wall easier.
- Can no longer get stuck in closet due to floor weapons. We should have left this one in because it was funny.
- More tweaks and fixes.
Minimum Setup
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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