Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
There's been a few builds since 7/13, just haven't had time to put notes up for them. This is a Windows build again, Linux should be really soon with Mac a little past that.
- Difficulty toned down a bit for some rare locations
- More work on the game ending
- Perk requirements are now about 30% lower
- Pathfinding AI improvements for your buddies
- 2x4 weapon added to hardware stores.
- Fixes for pipebombs/grenades breaking.
- Safe combinations and car keys now check if they're obstructed by something heavy, then removes those obstructions.
- Pep talk recruit reward fix
- Tweaks to despair morale gains
- Removed closet from city apartment, as it's a large map already
- Pushy recruit text changes
- Lowered some morale penalties for camps
- Tweaking some tired camps by either removing tired or adding an alternate option to pick one person to stay up on watch, instead of everyone.
- Yallmart siege starts with less zombies initially, still high compared to other sieges
- More sayings for mounties
Minimum Setup
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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