




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone! Devlog #90: https://youtu.be/CGhx3PNuW2I Beta 31.1 is now out! This one includes some larger changes and improvements, including better support for offline mode with pausing, a collection of various performance improvements, and a new feature for handheld scanners! Additions - Better support for offline mode: you can now choose to play online or offline in the start game menu. You can also load a save in any mode by toggling the Play Online checkbox. Playing in offline mode will prevent your game from appearing in the game lobby. - Offline Pause: Opening the TAB or escape menu will now pause the game if you are playing in offline mode. This is fairly experimental, so let us know if you encounter any strangeness with pausing. Weve done some extra work to make sure the functionality of the TAB menu is immune to the pause, meaning you can change and update AI priorities mid-fight or use consumables. - Scanner Minimap: Having a scanner in your inventory will add a small, simplified version of the scanners screen on your HUD. -Render Scale Video Setting (Mac and Linux) - this is another video setting that can help if your machine is struggling to run the game. Right now it still scales down the TAB menu but it should exclude most of the games UI. We plan to work on this setting more in the future. - Added Polytechnic Federation faction-specific dialogue to the League of Free Machines NPCs at the Estate Changes - Upgraded internal Unity engine - Improved the game resolution options in the video settings - it should only show the highest refresh rates your monitor can support - Tweaked skybox visuals to improve performance on Low and Lowest settings - those settings will now have a simplified visual but may see an increase in performance, especially if the machine was GPU limited - Various other improvements to post-process effects should improve performance across all video settings - Polished the look of the drop down menus - A handful of visual and collision tweaks to the Paladin-class starship - Improved the network security, specifically between different game versions - Tweaked dialogue of the League of Free Machines NPCs at the Estate Fixes - Fixed an issue with custom lit sectors (like Outpost 448) where the lighting rotation would randomize after revisiting the sector - Fixed an issue where ambient light could improperly show on screens and certain doors - Fixed a screen conflict issue with the status screen on the Outrider - Fixed an issue with the SPIKER and IMPACT guns related to the screens in the Lost Colony - Fixed some networking issues related to elevators on planets - removed the option to abandon the Find The Lost Colony mission -Fixed an issue that would improperly spawn multiple Lava planets of the same type Thank you for your time! Best, The Leafy Games Team
[ 6081 ]
[ 1481 ]
[ 2067 ]