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Name

 PULSAR: Lost Colony 

 

Developer

 Leafy Games 

 

Publisher

 Leafy Games 

 

Tags

 Action 

 Indie 

 

Adventure 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2021-06-22 

 

Steam

 16,79€ 15,59£ 19,99$ / 20 % 

 

News

 159 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 29 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/252870 

 

How long to Beat

Main Story

 1 Hours 

 

Main Story + Extras

 3 Hours 

 

Completionist

 9 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 208  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 269 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 PULSAR: Lost Colony Linux [1.81 G] 




LINUX STREAMERS (4)
hadetnekoputervrfasio_vitadiddumite




Beta 10 Release Notes

Hello crewmates!

Beta 10 is now available!

Devlog #67: https://www.youtube.com/watch?v=RTlo3CGzdGw
AI Overrides In-Depth Video: https://www.youtube.com/watch?v=ppXovo4DeOc


This update features an in-depth AI priority system and the infamous Alliance of Gentlemen hub called ‘The Estate’. If you’ve been following our progress announcements, you may have already seen some of the work that’s been done for this update. Keep reading below for a full list of features for Beta 10.


Main Features
-The Estate (new hub): The Estate was once a W.D. Corporation Flagship that the Alliance of Gentlemen hijacked during the final stages of its construction. It now serves as a hub for the Gentlemen
-AI Priority and Override System: The new AI system will allow you to customize your AI crewmembers, their class behaviors, and their responses to orders. AI priorities can be set to different strengths and tailored to specific orders or events with overrides. For more details on how this all works, watch our in-depth AI override video above
-AI Saves: AI crew settings can now be saved and loaded as files
-AI Customization: You can now customize the appearances of your AI crewmembers, as well as name them
-AI Pathfinding Overhaul: Switched main navigation system to RecastGraphs for more robust pathfinding and environment analysis
-AI can now use flight packs
-AI can now teleport to and navigate on planet surfaces

Additions
-Captain can now create custom orders for crew. This is accessed by clicking Captain in the Crew tab
-8 new Alliance of Gentlemen missions
-CU and WD Infomasters (Weise Quel and Remhan Zesho) who can provide galaxy lore
-Wandering NPCs
-Background ships at main hubs
-New consumable items
-New ground-based turret system that can be encountered
-New space turret system at CU and WD hubs

Changes
-Can now use jetpacks while wearing ExoSuit
-New lens flare system
-New temperature game setting for Fahrenheit or Celsius
-Ship physics tweaks; acceleration and momentum have been heavily tweaked
-Ship collision damage has been greatly increased

Known Issues
-In certain situations (warp, some planets) flare system has visual bugs
-Enemy ship crew appearance can sometimes not be randomized correctly


Other Beta 10 videos:
Pathfinding Overview: https://www.youtube.com/watch?v=_-yzZOLgt2I
Estate Preview / AI Jetpack Actions Overview: https://www.youtube.com/watch?v=9-SxKAMF_Ps

Thanks for your time and feedback!

Best,
The Leafy Games Team


[ 2016-09-24 00:43:24 CET ] [ Original post ]