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As fate would have it, you’ve stumbled upon this game. Might as well give it a try. Who knows what you might encounter… ayyy. Get it? Encounter is the name of the game. When I said, “who knows what you might encounter,” it was a play on words.

So, what’s this Tarot thing about? They represent scenarios where you might have to think on your feet, snack on some magical berries, or even get attacked by a [REDACTED]-eating succubus! Fun! But it's not just fate at play—you’ll need to manage your resources wisely, timing your limited actions perfectly as you navigate a labyrinth of twists and turns, and overcome a host of unpredictable events.

Your adventure kicks off with a single crate. What’s inside? Treasure? Trash? A mildly cursed sandwich? Crack it open and find out! From there, anything goes. You’ll encounter oddballs, outlaws, and outright disasters. Duel the friendly neighborhood postman, accidentally infuriate a small child, or face down ambush after ambush—who’s to say? Will you fight, finesse, or just wing it and pray to the RNG gods? Whatever you do, tread carefully—your journey lasts only as long as you do, and the next tavern might be farther than you expect.

In Encounter, Tarot cards shape the events and rewards of your run. Your goal? Gain as much knowledge and wisdom as possible before you go bye-bye.

But here’s the catch—everything is limited. Rare items break, inventory space is tight, and planning ahead is key. Managing your resources is just the start; chaining actions together for devastating combos is where the real strategy comes into play.

If you like roguelikes, inventory management, a touch of deck-building, simple medieval turn-based RPGs with nostalgic pixel graphics, and games called Encounter, then, well… you’ll probably like Encounter!

200+ unique and powerful items

100+ adaptive encounters

Inventory management

Deck manipulation

Action sequencing

Mom's spaghetti

Life is unpredictable. One moment you’re stacking wins, the next you’re getting drop-kicked by fate. That’s why you should play this game NOW! If you’re reading this, you’re probably the kind of person who overthinks things (lol)—which means you’ll love the deep yet deceptively simple strategy this game offers!

It’s big-brain if you want it to be, yet extremely easy to pick up and play. Either way, your fate is in your hands… potentially.

Encounter
Salvatore GrossoDeveloper
Encounter GGPublisher
2025-10-21Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Public Linux Depots:
  • [0 B]
Version 0.9.85 January 8th

Improvements

\n
    \n
  • Added a new Solid Armor icon to better distinguish Solid Armor from Weak Armor.\n
  • Missions can now be inspected at any time (not just before starting a new run), so you can check mission progress mid-run.\n
  • Added freeze-frame explainers to help new players learn the game.\n
  • Improved tooltip icon descriptions for clarity and accuracy.\n
  • Added an explainer popup for Runes when right-clicking (or tap-and-holding) them.\n
\n

Changes

\n
    \n
  • You now need a Wayfinder to obtain Knowledge or Wisdom from the Inn via Royal Decrees.\n
  • The Divine consumable in Heaven now requires Food in addition to a Flower.\n
  • Substantially reduced Orb durability (it was too strong).\n
  • Fast Mode is now disabled by default for new players.\n
\n

Fixes

\n
    \n
  • Fixed an issue where buying Knowledge with a decree at the Inn could award the Knowledge item instead of the intended currency.\n
  • Fixed a rare bug where the player could attack while already dead.\n
  • Fixed a regression that could cause the game to hang at the menu after completing the tutorial.\n
  • Fixed the Having trouble streaming? menu popup appearing randomly.\n
  • Fixed an issue where Stamina refresh could trigger an extra time upon death.\n
  • Fixed an issue where selling an item, going to the menu, then returning could corrupt state if items were sold/salvaged/discarded in between.\n
  • The inventory handler now correctly treats non-infinite items as inferior to infinite ones of the same ID.\n
  • Fixed an issue where tapping the XP icon in the menu could show 0 XP when starting a new account.\n
  • Fixed the Faint encounter showing the wrong dialogue on the second death screen.\n
  • Fixed an issue where entering Hell would show an extra death in the Stats tab.\n
  • Fixed Esc behavior when the deck layer is open (Esc now closes the layer first).\n
  • Fixed an issue where player accounts sometimes failed to initialize properly after completing the tutorial.\n

[ 2026-01-08 21:55:08 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18.04 or later (64-bit)
  • Processor: Intel Core i3 or equivalent (2.4 GHz)Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL-compatible integrated GPUNetwork: Broadband Internet connection
  • Storage: 100 MB available space
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