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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We proudly present Update 16! Features: - Goals system and extended company image panel. Spend "Hype" points to attempt goal and succeed before the deadline to improve your company image. Climb up the goals tree to reach the ultimate one - "The Mars" that will grant you the victory. Right now all of the goals are placeholders and the final one is missing - expect much more of them in the future updates. - Realistic weather simulation. The weather has impact on the rocket launch - keeping track of it in the "Mission Control" building is necessary for succesfull rocket launches. - Redesigned end turn summary window that combines both income changes as well as your current component production into one panel. - Fixed various small issues with the end turn button. - Redesigned events window that allow to for process the events faster. - WIP: Changes to the engineers system - instead of separate engineers they will be grouped into the teams that will differ from one another by what they specialise in, how many engineers they contain, what special perks they have and who is their leader. This feature will be fully completed in the next update. - WIP: Rockets / Missions / Contracts / Components Production - Due to the changes we are implementing in the framework now, we needed to temporally disable those features while we work on improving them for use by the designers. They will be enabled and operating again in the next update.
We proudly present Update 16! Features: - Goals system and extended company image panel. Spend "Hype" points to attempt goal and succeed before the deadline to improve your company image. Climb up the goals tree to reach the ultimate one - "The Mars" that will grant you the victory. Right now all of the goals are placeholders and the final one is missing - expect much more of them in the future updates. - Realistic weather simulation. The weather has impact on the rocket launch - keeping track of it in the "Mission Control" building is necessary for succesfull rocket launches. - Redesigned end turn summary window that combines both income changes as well as your current component production into one panel. - Fixed various small issues with the end turn button. - Redesigned events window that allow to for process the events faster. - WIP: Changes to the engineers system - instead of separate engineers they will be grouped into the teams that will differ from one another by what they specialise in, how many engineers they contain, what special perks they have and who is their leader. This feature will be fully completed in the next update. - WIP: Rockets / Missions / Contracts / Components Production - Due to the changes we are implementing in the framework now, we needed to temporally disable those features while we work on improving them for use by the designers. They will be enabled and operating again in the next update.
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