START A BUSINESS, BUILD AN EMPIRE!
Steer your company through the eras. Sabotage your competitors! But watch your own back. Be smart and you'll have talent knocking down your door for a chance in the spotlight you created. Only the best adapt in this industry. From rags to riches, from VHS to VR, how far will you go?
FEATURES
- Multiple product types! From analog and print to digital and beyond!
- In-depth product review system!
- A.I generated talent, quirks and personalities!
- Reputation and relationship system!
- Mod support, clowns, goblins, aliens etc
- Eras include 70s, 80, 90, 2000s and MORE!
"Believe me I played it. I'm in it! 100% out of this world!"
"I ain't had this much fun since the 70s. I can go back to the 70s!"FAQs
How much PORN is in this game?
It depends on how you choose to run your business. We like to emphasize that this is a game about the adult industry as a whole and not a sex simulator. For example, If you want to spend your time being the king/queen of sex toys instead of shooting film, by all means.
Is This Game LGBT Friendly?
Absolutely! We are working hard to make sure everyone is represented equally in Triple X Tycoon.
Today I had a revelation. See, I'm like an old ass man. Really terrible with a lot of technologies. But sure as hell love me some code! But I decided to sit down and add videos to the video hub considering the game only has a few bugs in it at this point and things can be shown off again.
My point is that it was easy upload those videos. People ask me why I only use Steam for hard updates. Well, that's because I suck at using it.
The patch for the last tech demo has been ready for at least a week now, but it's easier to not split the codebase when debugging in context to the big picture. Quick note on the newest devplay (below). I kept mentioning that I was playing a "dev build" or "dev copy" but that I also wasn't.
It's essentially a pre-release candidate build. Which reflects the final in mechanics with a few things turned off to not drive us crazy when testing
Overall. So say we have to test the warehouse but there's only $5k in the bank, we gotta use funny money to do it!
https://www.youtube.com/watch?v=ydlEW5MLs-4
Today I had a revelation. See, I'm like an old ass man. Really terrible with a lot of technologies. But sure as hell love me some code! But I decided to sit down and add videos to the video hub considering the game only has a few bugs in it at this point and things can be shown off again.
My point is that it was easy upload those videos. People ask me why I only use Steam for hard updates. Well, that's because I suck at using it.
The patch for the last tech demo has been ready for at least a week now, but it's easier to not split the codebase when debugging in context to the big picture. Quick note on the newest devplay (below). I kept mentioning that I was playing a "dev build" or "dev copy" but that I also wasn't.
It's essentially a pre-release candidate build. Which reflects the final in mechanics with a few things turned off to not drive us crazy when testing
Overall. So say we have to test the warehouse but there's only $5k in the bank, we gotta use funny money to do it!
https://www.youtube.com/watch?v=ydlEW5MLs-4
Minimum Setup
- OS: Ubuntu + other Debian distros
- Processor: 1.60GHzMemory: 512 MB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Memory: 512 MB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Storage: 1 GB available space
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