Tales of Maj'Eyal
DarkGod Developer
DarkGod Publisher
2013-12-12 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5596 reviews)
The Game includes VR Support
Available DLCs:- Tales of Maj'Eyal - Ashes of Urh'Rok
- Tales of Maj'Eyal - Embers of Rage
- Tales of Maj'Eyal - Forbidden Cults
Tales of Maj'Eyal 1.7.0 BETA4 is upon you!My minions,
The fourth beta of 1.7.0 is now available!
If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere
Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs.
Do not use addons or DLCs to test it, as addons can always mess up the testing and the DLCs require an update to work for 1.7.
One last thing for those new to betas; characters will NEVER validate in beta; that's normal and as usual importing characters across major releases is bound to not work all too well.
Changelog in no particular order:
- Replaced Bone Wall with Shattered Remains in the Master of Bones tree
- Fixed Wordly Knowledge description
- Rewrote Aether Permeation to be a dispel protection and a spellpower boost
- Fearscape from tanen questline and from the coruption spell both count has "orbit" for the sake of Aether Permeation check
- Fixed wooden baricades to correctly show even when they are one tile long (fix for Embers of Rage)
- Changed Neverending Unlife to have a visual effect when it is preventing your death
- Fixed necrotic minions killing things to correctly give souls to the summoner
- Correctly sort savefiles in the load menu
- Added 2 more rows of hotkeys for the mad people :)
- The novice mage will not appear for any character whose birth faction is Zigur (so, for Krogs of Forbidden Cults)
- Fixed an issue between Energy Alteration and Metoric Crash (and others)
- Fixed Worm Rot
- Fixed Wild Summon duration
- Fixed Extract Gem display in the advanced view mode
- Fixed Lord of Skulls life description
- Lord of Skulls cost changed to a fix 2 souls
- Spectral Sight correctly reveals creatures around your minions
- Mirror Image despawns a few turns after leaving combat
- Fixed a bug with Beyond the Flesh
- Fixed a savefile bloating bug
- Fixed Cleansing Flames to correctly have a cooldown/mana cost
- Fix Arcane Vortex and others from not doing their effects upon death
- Fixed To The Grave
- Fix Putrescent Liquefaction
- Effects that should be removed on level change will be removed even if they can't be removed. This requires no further explanation :)
- Fixed forceUseTalent
Now go test and have fun!
[ 2020-08-24 16:02:13 CET ] [ Original post ] Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
- Focus on randomly generated tactical battles
- Rich set of very unique classes
- Unlocks & achievements progression
- Rich world with its own history which slowly reveal during the game
- No consumables, no grinding
- Turn based: think before you act!
- Simple, easy to use interface
- Easy modding support with Workshop integration
Buyers will get all the extra features that normal donators get. You can test for free on
te4.orgMINIMAL SETUP- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
RECOMMENDED SETUP- Memory: 1 GB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
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