Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
- Focus on randomly generated tactical battles
- Rich set of very unique classes
- Unlocks & achievements progression
- Rich world with its own history which slowly reveal during the game
- No consumables, no grinding
- Turn based: think before you act!
- Simple, easy to use interface
- Easy modding support with Workshop integration
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
Tales of Maj'Eyal 1.4.2 aka "Stunt Forever" is released!
Expanded changelist:
Have fun!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.4.2 ! See http://te4.org/
Enjoy and have fun in Eyal!
Release highlights:
- A few bugfixes
Expanded changelist:
- Fixed Oozewalk being able to enter vaults
- Telekinetic Leap can not enter vaults
- Reverted towns items tiers limits to 1.3 ones
- Vim talents correctly increase Equilibrium again
- Fixed a bug that prevented to correctly unlearn talents when using objects with powers
- Fix a few zones trying and failign to load some vaults
- Fixed buying one item of a stack in stores
- Quest popup can be dismissed with enter
- Cursed Bolt informs players if it fails due to not having a shadow in sight range
- Buff damage of Cursed Bolt
- Tweaked particle effects for Shadow's Path
- Clarify descriptions of Shadow's Path and Cursed Bolt
- Fixed Shadow's Path on no-teleport maps
- Improved Shadow's Path performances on more closed maps
- Fixed interactions with Shadow Senses
- Fixed error caused on zone change
- Stop trying to rest for air
- Fix Paradox bar color without shaders
- Shadow Mages correctly give spellpower bonus to shadows
- Movement infusions are tier 2
Have fun!
[ 2016-01-28 00:27:41 CET ] [Original Post]
Minimum Setup
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
Recommended Setup
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
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