Portals Change Everything.
Splitgate 2 is the only free-to-play shooter with portals, delivering next-level gunplay, fluid movement, and a constantly evolving experience, featuring a new Battle Royale where you can portal between unique worlds. Welcome to the future of sport.
Fluid Movement: Outsmart and outmaneuver with the power of portals. Chain your portals, dodge danger, and pull off plays impossible in any other game using momentum-based movement and teleportation tactics.
Next-Level Gunplay: Every shot counts. From pinpoint headshots to chaotic close-range brawls, Splitgate 2 delivers incredible, skill-based gunplay built for highlight moments.
Peak Variety: In addition to a brand new Battle Royale with portals, we have other new modes, maps, weapons, and events dropping regularly. Whether you're chasing wins or just jumping in with friends, there's always something fresh to play.
Weapon Changes and Balancing:
[p align=\"start\"]Buffs:[/p]Velocity LMG time between shots decreased from .088 to .086
[/*]Strata LMG time between shots decreased from .070 to .065
[/*]Charger Shotgun time between shots decreased from .70 to .60
[/*]Barrage LMG time between shots decreased from.186 to .183
[/*]Plow Shotgun time between shots decreased from 1.0 to 0.9
[/*]
Sticky Grenade stick damage decreased from 200 to 150 (Note: Non-stick damage is unchanged)
[/*]Tetra Burst Pistol time between bursts increased from .365 to .380
[/*]Quantum Burst Rifle time between bursts increased from .365 to .380
[/*]Warden Carbine time between shots increased from .40 to .42
[/*]Sprinter SMG initial burst decreased from 6 bullets to 5 bullets
[/*]
General Patch Notes:
Improved team balancing for games including parties
[/*]Tightened ranked matchmaking (Note: queue times may be slightly increased but games will be better)
[/*]Improved MnK keybinding experience
[/*]Added bind to open loadout in Training Grounds
[/*]Added Inferno assets to Map Creator
[/*]Map Creator is now able to load bigger maps more seamlessly
[/*]Fixed round-end in Map Creator making users lose progress
[/*]Fixed an issue where momentum from launch portals would cut out mid-flight
[/*]Fixed custom game capture point activation when the game timer isnt active
[/*]Team Fiesta now grants weapons with all attachments
[/*]Additional Minor bug fixes and crash fixes
[/*]
Upcoming Event Information:
[p align=\"start\"]The Gunslinger in-game Event featuring One in the Chamber begins January 9.[/p][ 6375 ]
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