In Dungeon Survivor, you will explore canyons, caves, and dungeon floors buried deep within. While exploring you will need to chop trees for wood, so that you can set up camps along the way. Forage and hunt for food to cook at camp, giving you buffs to protect and empower you. Equipped with sword and bow, fight monsters, explore, and stay alive!
A bunch of new sound effects have been added to the game, and a couple existing ones have been changed. This is just the beginning, some sounds added may get changed. More sounds are on the way. Not all sounds respect sound settings yet but will soon.
[h3]New Death Sounds:[/h3]
player
[/*]boar
[/*]funguy
[/*]skeleton
[/*]goblin
[/*]slime
[/*]
New Ambience:
canyons
[/*]caves
[/*]swamps
[/*]mushroom 'break room'
[/*]
New Attack Sounds:
goblin
[/*]
Other New Sounds:
player dodge
[/*]mushroom harvest
[/*]cooking food
[/*]
Changed Sounds:
player slash and stab
[/*]player bow
[/*]tree fell
[/*]
Other Changes and fixes:
bow attacks from player and skeleton now take .55 seconds to charge, up from .33 seconds
[/*]enemies will no longer continue attacking player on death
[/*]
What's Next
More sound work - adding more sounds, tweaking sounds, adding settings
[/*]Continued balancing changes
[/*]Enemy behavior improvement
[/*]Lighting improvements (probably)
[/*]Localization
[/*]
Minimum Setup
- OS: SteamOS 3+
- Processor: 6 nm AMD APU CPU: Zen 2 4c/8t. 2.4-3.5GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 6 nm AMD APU CPU: Zen 2 4c/8t. 2.4-3.5GHz
- Storage: 500 MB available space
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