From one of the most successful Mobile Game Kickstarter campaigns of the year comes Pixel Starships!
Pixel Starships is the world’s first total spaceship management game in an 8bit massive online universe. In Pixel Starships, you command every aspect of your ship from construction to battles in a single persistent world.
Key Features -
● Build Epic Starships of your own design.
● Many races, aliens, factions to command and conquer.
● Battle it out with other real players in a single massive online universe.
● Manage diplomacy, recruitment, research, exploration!
● Control ship's power and limited resources. Discover epic weapons.
● Build and deploy support crafts to augment your Starship.
● Cross-section full ship control and battles.
● Explore planets, discover the secrets of space.
● Form alliances and battle with your friends to achieve victory!
● Program situational AI commands for subsystems and crew. Allowing automatic combats and offline play. (from ship level 4 after building command room)
Note -
Pixel Starships is totally free to play and is designed for fair balance for all players. However, there are in-app items that can be purchased for real money to help speed up progress or offer cosmetic and unique improvements. Real currency purchases are not required to fully progress to end game. There are also idle mechanics in the game akin to EVE or Clash of Clans. This is not an FTL style rogue-like game.
Pixel Starships is the world’s first total spaceship management game in an 8bit massive online universe. In Pixel Starships, you command every aspect of your ship from construction to battles in a single persistent world.
Key Features -
● Build Epic Starships of your own design.
● Many races, aliens, factions to command and conquer.
● Battle it out with other real players in a single massive online universe.
● Manage diplomacy, recruitment, research, exploration!
● Control ship's power and limited resources. Discover epic weapons.
● Build and deploy support crafts to augment your Starship.
● Cross-section full ship control and battles.
● Explore planets, discover the secrets of space.
● Form alliances and battle with your friends to achieve victory!
● Program situational AI commands for subsystems and crew. Allowing automatic combats and offline play. (from ship level 4 after building command room)
Note -
Pixel Starships is totally free to play and is designed for fair balance for all players. However, there are in-app items that can be purchased for real money to help speed up progress or offer cosmetic and unique improvements. Real currency purchases are not required to fully progress to end game. There are also idle mechanics in the game akin to EVE or Clash of Clans. This is not an FTL style rogue-like game.
Cyanide & Happiness Collab Has Begun!
The Cyanide & Happiness! Event is now LIVE!
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[hr][/hr]
Catch all the crazy antics and zany rewards available now.
Bonus points if you can spot all the Cyanide & Happiness references hidden around the Galaxy!
Good Hunting, Captains!
-SavySoda Team
Hi Captains!
The Cyanide & Happiness! Event is now LIVE!
[hr][/hr]
New Rewards!

New Spice Trader!

New Crew Collection!


[hr][/hr]
Catch all the crazy antics and zany rewards available now.
Bonus points if you can spot all the Cyanide & Happiness references hidden around the Galaxy!
Good Hunting, Captains!
-SavySoda Team

[ 2025-04-24 07:13:00 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 20.04 LTS or SteamOS (64-bit)
- Processor: Intel Core i5-2500K or AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 / AMD Radeon HD 7870 or equivalentNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Requires 64-bit OS and GPU drivers supporting Vulkan or OpenGL 4.5.
Recommended Setup
- OS: Ubuntu 22.04 LTS or SteamOS 3.0 (64-bit)
- Processor: Intel Core i5-8400 or AMD Ryzen 5 1600Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD Radeon RX 580 or betterNetwork: Broadband Internet connection
- Storage: 4 GB available spaceAdditional Notes: Requires 64-bit OS and GPU drivers supporting Vulkan or OpenGL 4.5.
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