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X-Mode is a free-to-play medium paced multiplayer FPS with a variety of different gamemodes to play. Perfect for quick casual games with friends or if you're more hardcore you can grind for the top of the global leaderboard.

KEY FEATURES

  • Play a variety of different gamemodes:
    - Free For All
    - Team Deathmatch
    - Capture The Flag
    - Infection
    - Elimination
    - Race
    - Point Hold

  • Choose from a selection of ranged and melee items

  • Level up your player and rise to the top of the global leaderboard

  • Customize your items and player character to stand out

  • Unlock all the Steam achievements

ABOUT THE DEVELOPER

X-Mode was developed almost completely by me, xZippyZachx. I've been developing video games as a solo indie dev since 2015. X-Mode started development in early 2020 and will be the first game I release on Steam. I also documented the X-Mode development process on YouTube if you're interested.

X-MODE
xzippyzachxDeveloper
zxGamesPublisher
2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Final Beta Playtest

July 4th-6th there will be servers running and we will be playtesting the game. Feel free to join us!

Update v0.9.1

[hr][/hr]

Additions

  • Mountain Temple Map (Gray boxed)

    [/*]
  • Show/hide cosmetics setting

    [/*]
  • Auto vault setting

    [/*]
  • Back key bind setting

    [/*]
  • Change slot key bind setting

    [/*]
  • Chat profanity censoring. Community servers can opt out.

    [/*]
  • Alive count UI in Elimination gamemode

    [/*]
  • Store link for paid cosmetics

    [/*]
  • Buy button for paid cosmetics

    [/*]
  • Player emotes

    [/*]
  • Server list type filters

    [/*]
  • Re-enable voice chat

    [/*]
  • More achievements

    [/*]
  • Player XP visible on scoreboard

    [/*]
  • Mostly full controller support

    [/*]
  • Additional language support

    [list]
  • German

    [/*]
  • Russian

    [/*]
  • Portuguese

    [/*]
  • Japanese

    [/*]
  • Polish

    [/*]
[/*]
  • Secrets

    [/*]
  • [/list]

    Changes

    • Removed bots from /playerlist command

      [/*]
    • Improved Death Wish achievement unlocking reliability

      [/*]
    • Decreased elimination border shrink speed

      [/*]
    • Infection gamemode team scores now represent the player count of each team

      [/*]
    • Physics objects are effected by low gravity

      [/*]
    • Fly through windows while in respawn free fly

      [/*]
    • Gamemode time/score UI remains visible in death screen

      [/*]
    • Kill feed now uses item icons

      [/*]
    • Improved valley map performance

      [/*]
    • Improved R870 reloading

      [/*]
    • Improved hit markers

      [/*]
    • Improved player/EUC movement on slopes

      [/*]
    • Testing grounds map tweaks

      [/*]
    • Multiple elimination border centers

      [/*]
    • Bot improvements

      [list]
    • Use other items in their hand slots

      [/*]
    • Use throwables

      [/*]
    • Less likely to get stuck

      [/*]
    • Loose focus on their target when flashed

      [/*]
    [/*][/list]

    Fixes

    • Baby Herb was not visible

      [/*]
    • Errors on the server

      [/*]
    • Endless sliding sounds

      [/*]
    • Infection gamemode ended if a player died before the infected were chosen

      [/*]
    • Bot racing AI issues

      [/*]
    • Colliding with physics objects while in respawn free fly

      [/*]
    • Controller camera sensitivity not frame independent

      [/*]

    [ 2025-06-25 21:16:46 CET ] [Original Post]
    Beta Playtest

    This weekend April 5th-6th there will be servers running and we will be playtesting the game. Feel free to join us!

    Update v0.9.0

    [hr][/hr]

    Additions

    • Line of sight audio occlusion
    • Moderation tools for tracking players connected to servers.
    • Moderation tools for blacklisting players from all servers. Community servers can opt out.
    • Server property useGlobalBlacklist
    • Server property timeoutTime
    • Player reporting
    • Graphics setting for cavity curvature
    • Key bind settings for hand slots
    • Key bind settings for opening lobby settings UI
    • Tutorial button in main menu play screen
    • New lobby settings
    • G43 gun item
    • L249 gun item
    • Smoke grenade item
    • Sword melee item
    • Point Hold gamemode
    • Secrets

    Changes

    • Increased first person camera height
    • Improved chat UI visibility
    • Improved smoothness of crouching transition
    • Improved audio
      - Ship map environment sounds
      - Sliding sounds
      - Air/wind sounds while flying
      - Different footstep sounds (Wood, grass, metal)
    • Stopped held items from avoiding walls when aiming
    • Improved flag item model
    • Flag item is now also a melee weapon
    • Improved flash grenade effects
    • Reduced Glock recoil V 5 > 2 H 2 > 1
    • Lowest max frame rate setting is now `30`
    • Improved player HUD
    • Hide death UI using the Primary key
    • Improved melee item hit registration
    • Improved lobby settings UI
    • Improved race finish checkpoint
    • Improved gamemode images in lobby
    • Improved lobby environment
    • Tweaked Testing Grounds race course
    • Improved bot AI
    • Improved gun kickback to include rotation

    Fixes

    • Camera not correctly aligned with axis of rotation
    • Footstep audio continued to play when dead
    • Spawning inside walls
    • Colliding with other players in Race gamemode
    • Able to slide while in mid air
    • Sliding should feel less jittery
    • Able to fly through walls while in respawn free fly

    [ 2025-04-02 14:00:27 CET ] [Original Post]
    Elimination & Cosmetics Playtest

    This weekend Sept 21th-22th there will be servers running and we will be playtesting the game. Feel free to join us!

    Update v0.8.0

    [hr][/hr]

    Additions

    • Max frame rate setting
    • Field of view setting
    • Elimination gamemode
    • Player scores are saved when disconnected mid-game
    • Player stat tracking
      - Head kills
      - Body kills
      - Assists
      - Deaths
      - Games played
      - Games won
      - Flags captured
      - Infections survived
      - Fastest race times
    • Item info/stats in the loadout radial UI
    • Edge cavity curvature post processing effect
    • Tutorial
    • Item inspection
    • Item cosmetics
    • Player cosmetics
    • Customize screen in the main menu
    • Achievements
      - Good Sportsmanship
      - Death Wish
    • Camera shake upon impact when falling from a distance

    Changes

    • Decreased the amount of ready votes required from 100% to >50%
    • Improved sliding
    • Split scoreboard UI when playing team gamemodes
    • Easier to find yourself on the scoreboard
    • Improved player spawning system
    • Multiple gun stats have changed
    • Lighting Improvements
    • Tweaked player model
    • Tweaked player hitboxes (Head hitbox is smaller)
    • Increased max ADS multiplier setting from 1 to 4
    • Attachment UI uses icons
    • Removed proximity chat
    • Decreased ADS speed for all guns
    • Improved hand item wall avoidance

    Fixes

    • Issues when reloading a gun while attaching UI is open
    • Loadout radial UI remains open after respawning
    • Issues with spawn protection for bots
    • Players sometimes spawn in the same location or very close together
    • Flag picked-up/returned/captured feed messages missing translations

    [ 2024-09-20 22:00:53 CET ] [Original Post]
    Player Hosted Lobbies Playtest

    This is a smaller update that focused on fixing bugs from v0.7.1 and adding Player hosted lobbies.

    Update v0.7.1

    [hr][/hr]

    Additions

    • Proximity voice chat
    • Player hosted lobbies

    Changes

    • Main menu play screen UI improvements
      - Server list headers
      - Server list includes player hosted lobbies via Steam
      - Direct join screen to join via lobby ID or IP
      - Host game screen to start player hosted lobby via Steam
    • Allow volume settings to be increased to 150%
    • Decrease default music volume
    • Improve network performance/optimization
    • Improved vaulting smoothness
    • Slight increase to initial sliding speed

    Fixes

    • Issues with vaulting (Able to infinitely climb walls)
    • Camera falls through map on death in lobby map
    • Spawn protection not applied on first spawn
    • Loadout changes during respawn not applied
    • Loading screen animation background not transparent

    [ 2024-05-31 21:07:09 CET ] [Original Post]
    New AI Bots Playtest

    This weekend May 11th-12th there will be servers running and we will be playtesting the game. Feel free to join us!

    Update v0.7.0

    [hr][/hr]

    Additions

    • After respawning players have spawn protection for X seconds or until they attack
    • Health text value on health bar
    • Death UI
      - Killed by player Steam Icon
      - Killed by player health
    • Localization
      - English
      - French
      - Spanish
      - Simplified Chinese
    • Network metrics in debug UI
    • AI Bots
    • Steam friends list rich text Playing in [map name]
    • Crosshair improvements
      - Circle crosshair when R870 shotgun equipped
      - Setting to set crosshair color
      - Setting to set crosshair thickness
    • Player movement
      - Vaulting
      - Sliding
    • Free fly (spectator mode) when respawning

    Changes

    • Space Station map
      - Added details/props
      - Added flat textures
      - Tweaked low audio zones
    • Lobby
      - Removed team selection (Was never really used)
      - Tweaked map/mode voting layout
      - Added vote to fill extra player slots with bots
    • Allow loadout editing while respawning
    • Improve network performance/optimization
    • Scoreboard elements are greyed out when a player is not alive
    • Movement speed when crouching reduced by 25%

    Fixes

    • Player positions not always synced correctly after respawning
    • Players sometimes spawn in the same location
    • Scoreboard not scrolling correctly using `page up` & `page down` keys

    [ 2024-05-10 20:15:17 CET ] [Original Post]
    New Space Station Map Playtest

    This weekend Aug 19th-20th there will be servers running and we will be playtesting the game. Feel free to join us!

    Update v0.6.2

    [hr][/hr]

    Additions

    • Space Station map (Early prototype)
    • Lobby ready up voting to start a game or skip the auto starting timer
    • Settings
      - Toggle Aim
      - Toggle Sprint
      - Toggle Crouch

    Changes

    • Race gamemode
      - Player collision is disabled
      - Tweaked remaining game time adjustment when first player finishes
      - Clear items from hands when players finish
    • Scoring depends on new XP system
      - Kill = 10 xp
      - Assist = 5 xp
      - Flag capture = 50 xp
      - Team win = 250 xp
      - Race placement = # checkpoints passed + (# total players - # players finished) * 10
    • Game auto starting pauses when no players are connected to the server

    Fixes

    • Shooting target dummies with the R870 shotgun created UI hit markers on all clients

    [ 2023-08-19 01:00:40 CET ] [Original Post]
    Race Gamemode Playtest

    Game Description ImageThis weekend July 15th-16th there will be servers running and we will be playtesting the game. Feel free to join us!

    Update v0.6.1

    [hr][/hr]

    Additions

    • Steam profile image displayed in the scoreboard
    • Player level displayed in the scoreboard
    • Electric Unicycle (EUC) movement mode
    • Command [code]/euc[/code] to change to EUC movement mode
    • Race gamemode

    Changes

    • Health pickups are now green

    Fixes

    • Timeout issues when loading maps
    • Rare case where you were unable to re-connect to a server
    • Cursor was being disabled when it shouldnt have

    [ 2023-07-15 02:35:09 CET ] [Original Post]
    First Steam Playtest

    Welcome to the first playtest of X-Mode on Steam!

    This weekend May 6th-7th there will be servers running and we will be playtesting the game. Feel free to join us!

    Update v0.6.0

    [hr][/hr]

    Additions

    • Weapon attachment system
      [list]
    • M4A4
      - Acog sight
      - Iron sight
    • AWP
      - Red dot sight
    • UMP
      - Iron sight
    • R870
      - Red dot sight
    • Glock
      - Red dot sight
  • Player progression through a leveling system. You can gain player XP through getting kills, assists, and game wins on official servers
  • Steam profile image in the main menu
  • Discord link in the main menu
  • Temporary player screen in the main menu
  • Setting to enable item swaying while aiming
  • Admins are able to spawn items from the loadout menu
  • Command [code]/spawn [item id] [amount][/code] to spawn items into the world
  • Command [code]/givekills [amount][/code] to give yourself kill score
  • [/list]

    Changes

    • Game is now launchable through Steam
    • Infected gamemode
      - Infected have a random chance of dropping grenades on death
      - Infected are prevented from dropping/grabbing items
    • Switching items in your hands will now be more responsive
    • Ammo UI will now be more responsive
    • End game camera now zooms out to view the entire map
    • Default end game time from 10s to 15s
    • Valley map terrain is now flat shaded
    • Valley map tweaks to add extra cover
    • Gun muzzle flashes now emit light
    • Flash and frag grenades now emit light when triggering
    • Throwables now emit a trail when thrown
    • AWP fire animation
    • Team score UI is now always visible
    • Tweaks to the spawning system to make spawning more distributed
    • Player footsteps now emit particles

    Fixes

    • Timeout issues when loading maps
    • Frag grenades did damage through walls
    • Player positions sometimes didnt sync correctly

    [ 2023-05-04 16:00:32 CET ] [Original Post]

    Minimum Setup

    • Processor: 2 core (2.5 GHz)Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card
    • Storage: 2 GB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • Processor: 4 core (4 GHz)Memory: 8 GB RAM
    • Graphics: Dedicated graphics card
    • Storage: 2 GB available space
    GAMEBILLET

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    MacGamestore

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