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A new bug-fix update is out. In this update we also included the possibility to play music in-game (disabled by default). Of course, we are still working on the *special* vehicle, which will be introduced in the next update. Soon we will reveal some additional details on such vehicle. [1.11] - [Music] Music could be enabled (from the settings panel -> audio settings) to play in-game - [Music] More music tracks are present in-game - [General] Better networking synchronization of player positions - [General] "Quick match" prioritizes official servers - [General] A Hunt match now ends when the amount of collected Blocktanium reaches a certain threshold - [GUI] Full log is shown when the chat input is opened - [GUI] "skin" is written on the skin button - [GUI] "Saved successfully."/error message is shown when saving - [GUI] Better graphics inside "Quick match" panel - [Fix] Fixed Master Server list, crashing or not showing on some clients - [Fix] Fixed character preview rotation - [Fix] Fixed Slim Turret orientation - [Fix] Pad is disabled by default, so it should not spin randomly at start - [Fix] Fixed explosives at match restart - [Fix] Fixed flashlight at match restart - [Fix] NPCs were added multiple times in the prefab panel (map editor) - [Fix] Equipment stands were visible at a very high distance - [Fix] Downloaded assets are deleted also when hitting Alt-F4 - [Fix] Fixed an error on the target area panel - [Fix] Castle Battle team area was disappearing during build phase - [Fix] Last updated introduced some errors on Shovel behaviour - [Fix] Fixed Zombies' running animation - [Fix] Sometimes builtin NPCs prefabs were disappearing from the prefabs panel - [Fix] Fixed a bug in the HUD (a number was shown in the bottom-right corner of the screen in DM/TDM/AST game modes) - [Fix] Minor Fixes
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