




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
[img src="https://clan.cloudflare.steamstatic.com/images/45610093/6b87d5db5af15629d0e733b98d906da781607a85.png"][/img]
Hello, gamers!
Thank you for playing the demo version.
If you enjoyed the demo, please consider adding the game to your wishlist!
\[Fixes]
Character designs have been revamped to better reflect their original concepts
UI display issues at 1280x800 resolution have been addressed
Adjustments to enemy and weapon balance have been made (with weekly updates planned).
Modified the map to improve player movement flowl (with weekly updates planned).
Other bug fixes and optimizations
\[Additions]
You can now obtain the OST by destroying a hidden prop somewhere on the map using a melee weapon.
[img src="https://clan.cloudflare.steamstatic.com/images/45610093/121d9c9e3217fdaee758d9f000d967384ff07ccc.png"][/img]
Hello, gamers!
Thank you for playing the demo version.
If you enjoyed the demo, please consider adding the game to your wishlist!
\[Fixes]
Credit saving issue in Survival Mode has been resolved
UI display adjustments for 1280x800 resolution
Text display improvements in the tutorial
Other bug fixes and optimizations
\[Additions]
Steam Deck resolution support added
Hello, gamers!
Thank you for playing the demo version.
We've gathered your feedback and made improvements in this patch.
Improvements:
1. Menu navigation using only the keyboard
- Press ESC to exit
2. Increased icon size
3. Weapon information now visible on the left side
- View equipped weapons separately
- Equipped weapons are sorted automatically
4. Story skip function
- Hold Space or A key to story skip
5. UI graphic improvements
- Enhanced readability
- Changed damage number font
- Improved aiming system
- Character effects (hit reaction, melee attack success)
- HUD moved to the center and refined
6. Camera speed adjustment
- Select speed from 1 to 10 in the options menu
7. Post-processing toggle
- Enable or disable in the options menu
- If you experience motion sickness, consider turning this off
8. Enemy outline toggle
- Enable or disable in the options menu
9. Tutorial improvements
10. Miscellaneous updates
- Improved animations (engine effects, walking motion)
- Weapons now fire upon button input
*The long journey will continue. Thank you.
Hello, gamers!
Im excited to announce the release of the demo version of my game.
The game Ive been working on is a top-down shooter where a young girl pilots a mech and battles against rampaging robots.
Im incredibly excited to launch "Oh! Robot Demo" on Steam at 12:00 AM (PDT) on May 22.
Developing a game on my own has been a journey filled with questionsIs this the right path?
Am I heading in the right direction? The game is still a work in progress, and I need your support.
Your feedback will be invaluable, and Ill do my best to reflect your suggestions in the games development.
Thank you!
One peaceful day...
The AI started fighting each other! The entire city went offline in an instant! And that means no pizza delivery, can you believe it?
Luckily, I've just finished the 0-Bot! Once the OS upload is complete,
I'm going to kick ass!
Step into a robot and dive into the pulse-pounding thrill of top-down shooter chaos!
Story mode and survival mode are ready and waiting for you. So, let's go!
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