




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Today we're releasing a small update fixing an issue with the Graduation mission not showing up, and we're also removing the Game Telemetry feature, as we're no longer monitoring it.
Improvements:
Bugfixes:
Today we're releasing a small update with a single fix: Bugfixes:
Today marks the start of the Farm Together 2 Early Access!
We hope you have fun playing the game, and don't forget to let us know of your impressions of the game, as well as suggestions or any kind of bug you may find!
https://store.steampowered.com/app/2418520/Farm_Together_2/
The game will feature a promotional launch discount, so don't miss the chance to grab it now!
Today we're announcing our next game, Farm Together 2!
https://store.steampowered.com/app/2418520/Farm_Together_2/
This sequel to the successful improves over the original game in every way, offering a better polished experience and becoming the best way to enjoy your own farm!
We plan on releasing Farm Together 2 on Steam Early Access Q2 2024, at a price of $19.99.
Until then feel free to wishlist and join our Discord Server to have a chat about the game!
Hi!
It's been a while since our last update, as we've been working hard on our latest game Army of Ruin, but we've finally finished an update we promised to do.
Today's update brings a new unlockable character, Corvus the Vampire. This mighty creature can feed from the vital energy of other beings, and he better do, as his life is constantly going down!
Corvus is unlocked by clearing a new quest that will show up on Chapter 6. It's a challenging one, so prepare your best gear!
New content:
https://www.youtube.com/watch?v=3sIroXzaDBc
Wreak havoc on countless foes with mighty weapons and deadly spells! Enhance your skills to face even greater dangers! Army of Ruin is an auto-shooter where you become the Bullet Hell.
https://store.steampowered.com/app/1918040/Army_of_Ruin/
Army of Ruin is now available on Steam Early Access for a very low price, and with a temporarly launch discount on top of that! Go get it now!
Hi! Today we're releasing a small hotfix for an issue reported in the forums: Bugfixes:
Hi! Today we're announcing our next game, Army of Ruin!
https://store.steampowered.com/app/1918040/Army_of_Ruin/
https://www.youtube.com/watch?v=3sIroXzaDBc
Get ready to wreak havoc on hundreds of enemies with mighty weapons and skills, and upgrade your powers to face even greater dangers!
We plan on releasing Army of Ruin on Steam Early Access in late October, at a price of just $3.99
Until then feel free to wishlist and join our Discord Server to have a chat about the game!
Hi! Today we're releasing a small update fixing a single issue reported in the Discord server. Bugfixes:
Hi!
Today we're releasing an update bringing a new challenge, available after performing an Ascension.
"Graduation" is a tough quest, consisting of 6 lengthy floors and dangerous bosses.
It also includes the 2 bosses that got unlocked after finishing the main quest, so there's now a way to unlock their Bestiary entry.
Hi!
Today we're releasing an update for the game, featuring the Drakes, a new kind of flying enemies!
New Content:
Hi! Today we're releasing a new update for the game, featuring a bunch of new content that we hope you'll enjoy! New content:
Hi! We're releasing a small update today, bringing a number of small bugfixes and performance improvements done during the console port. We'd like to apologize for the lack of meaningful content updates since the game's release. The main reason behind this drought is the console ports taking more time than expected, as the new consoles (PS5 and Xbox Series) aren't as compatible with the previous generation as one would expect, and had to be treated as a whole new platform, delaying the whole process. However, the ports are almost complete and we'll able to resume work on new content soon. We've planned a new set of starter weapons (to increase initial weapon variety), a new enemy family and a new unlockable character. See you soon! Improvements
Hi! Today we're releasing a small update with a few improvements and fixes to issues reported over the past days. Improvements:
Hi! Today we're releasing a new update bringing a few new features and some performance optimizations. New features:
Hi! Today we're releasing a quick update featuring German language, and a couple bugfixes. Enjoy! New features:
Hi! Today we're releasing an update fixing a number of issues reported over the past days, as well as some tweaks that should improve performance on lower end computers. We're also adding a new option (disabled by default) to show skill indicators near the crosshair, in case you want to quickly know if your cooldowns are ready, etc. We also want to apologize for a lack of content updates in the past weeks. Because of the time spent on the console ports, we've delayed a bit the content additions. However, we'll soon start work on a couple of new characters, and new starter weapons, along with new enemies, all of that for free, so stay tuned for updates! Improvements:
Hi! Today we're releasing a small update with a few minor fixes to issues reported during the past days: Improvements:
Hi! First of all, let us say "Thank you!" for all your support during this weekend, which was above expectations, and we're glad to see most of you are having fun while crawling those nasty dungeons. The ones that may not be as happy with all those wizards running amok are the Carrots, as over 500,000 carrots have been dealt with during this weekend!. Today we're releasing the first update (actually the second, but the first one was so small we didn't issue a newspost) after the full release of the game. This update fixes a number of minor issues reported during the weekend, and also does a small balance pass thanks to the huge amount of data received from the game telemetry. Fortunately no enemy, perk or weapon was so broken that it required huge changes, but we've done tiny adjustments to most weapons, and buffed a bunch of perks that were unpopular or too situational, so they remained too unpopular. Improvements:
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