Glass Cannon is a chill physics-based roguelike where you plan each of your shots carefully to eliminate all your enemies in as few shots as possible. The game plays like a slower, almost turn-based shoot-em-up where you make builds and combinations that help you score big and ravage your enemies.
Gameplay
Clear all enemies in each round, get money and improve your arsenal
Buy new weapons each of which has a unique playstyle - some deal damage, some help you move around, some knock enemies away etc.
Mod your weapons with mods that synergize in unique ways with each other
Enemies you fail to destroy will attack you and deal their health as damage
Each bullet has a limit on bounces. Make use of each shot wisely so you optimize damage dealt to the maximum number of enemies!
Features
Randomly generated enemies and obstacles, making each run unique
8 Enemy types with unique skills like the necromancer, spiker, leaper...
24 rounds of increasing difficulty and different challenges, including loops
16 different weapons to choose from, each with its own playstyle
120+ weapon mods and powerups to improve your run
Hello everyone,
I've got a small patch for you today: v1.0.2a.
Just small fixes for now. Expect the large updates towards the end of the month and throughout the upcoming Summer months.
- Niko
Changelog
- Hammer spell will now exclude max level items from its selection of weapons, which makes the perk more fair and predictable.
- Sickle spell, like the hammer spell won't level up max level weapons and instead will only work on weapons that aren't max lvl yet, so with smart inventory management, you can exploit both perks maximally.
- Rotating your cannon when standing near a wall no longer clips the cannon through the wall. Just rotating the cannon in general is smoother now.
- Crash fix: when lots of zealots (50+ of them) all explode at the same time, the game no longer crashes.
- Nerfed the radius increase of the grenade and gravity grenade weapons for high levels.
- Spikes thrown by spiker enemies will only deal 1 damage to you, but will deal full damage to the enemies.
Minimum Setup
- Processor: Intel dual core equivalentMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+ compatible card
- Storage: 200 MB available space
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