Kabuto Park is a small and cute bug collection game. Upgrade your equipment, catch the best bugs and level them up. Choose your team carefully and fight other kids' teams to become the Summer Beetle Battles champion.
Catch cute bugs 🦋✨
Beetles! Butterflies! Bees! Dragonflies! More beetles! Discover more than 40 cool bug species that live in Kabuto Park and try to catch them by timing your net swings right.
Win the tiniest sumo fights 💪🪲
Choose your team depending on their stats, abilities and look and show other kids who is the best beetle battler! Each bug you select for your team will add cards to your deck that you'll be able to use during the little fights. Try to push your opponents out of the ring.
Your rhino beetle is not strong enough? Feed it candies to level it up and you'll have better luck winning the next fight!
Buy cool stuff 🔍📗
Better boots or a better net will surely make you the best bug catcher! Lucky for you, the local store has everything you need to get access to new areas with new bugs, make rare bugs appear more often or make capture easier.
Features 🎮
What Kabuto Park offers:
2-3h of playtime
Randomized gacha-like bug discovery with a capture mini game
Light upgrade system to get access to more bugs and easier capture
Bug fights with a simple deck building and card battle gameplay
Leveling system to upgrade your favorite critters
Childish wonder
Summer vibes
The cutest bugs
What Kabuto Par does NOT offer:
Exploration and moving around in the world
Adventure with quests and a long plot
Multiplayer of any kind. No PVP, no trading.
Spiders. That one is for you arachnophobes.
Dev team 🐛🐞
Doot and Zakku are back for another tiny game ✨
We are the developer and music composer of Minami Lane and Froggy's Battle, still on our quest to bring more tiny cute games to the world! Trained by Minami Lane's artist Blibloop, Doot had to draw everything by himself this time (please don't be mean I'm trying my best).
We really hope you'll enjoy our little game 💖
Hey everyone!
I'm extremely thankful for how the release is going. Reviews are so positive, and sales are much better than anticipated. We sold almost 6k copies in 24h and it's still going strong!
A big thanks too to people who reported bugs and issues on the Steam forums and on our discord. Here is a small update that fixes most of those.
Balancing
- Excited Flapping now costs 3 energy instead of 2.
Bugs and fixes
- Fixed a game breaking bug that could happen if you paused a fight with the top left button and went back to menu with the fight still paused.
- Fixed the deck panel appearing behind the opponent selection in post game, making it impossible to close it normally.
- Fixed weird dates on bugs brought from the demo.
- Fixed visual bugs on some big numbers (when selling a very large amount of bugs + other).
- Fixed terrarium sometimes duplicating bugs.
- Fixed terrarium info panel stuck open when quitting the terrarium with the panel open.
- Fixed typo on card "Small Tenacity" (was Tenactity)
Other
- The game will now do a backup save on every new in-game day. It's extremely rare and out of my control, but save corruption can happen if the game crashes for unknown reasons while saving. With this backup file I'll be able to help people if this happens.
Thank you so much everyone for playing this little game
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics should be enough
- Storage: 250 MB available spaceAdditional Notes: 4:3 unsupported. If you have a very potato PC and the game runs slowly on it. feel free to contact me so I can update this.
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