Granvir: Zero Front is a third person shooter action roguelite featuring mech building. Experience the origin story of Granvir as the first resistance response to the Millenium Company invasion. Players battle through a route of their choice reaching extraction and completing side objectives at the cost of valuable resources. Between battles, players can swap out parts for upgrades found on the battlefield and manage their campaign by taking on loans to afford ammunition, aiding the locals for support in battle and more.


Equip devastating melee weapons such as swords, rocket spears and pile bunkers. Wield powerful long range guns like cannons, machine guns, flamethrowers and rocket pods. Mix and match armaments to suit your play style.


Mix torsos, legs, armatures and special modules to customize your Granvir. Defeating enemy ace pilots unlocks their unique parts.


No campaign is the same as you manage time, resources and your route to each objective. Each zone impacts what services and resources are available. Use down time between missions to refit and upgrade your Granvir to prevail.


Equip devastating melee weapons such as swords, rocket spears and pile bunkers. Wield powerful long range guns like cannons, machine guns, flamethrowers and rocket pods. Mix and match armaments to suit your play style.


Mix torsos, legs, armatures and special modules to customize your Granvir. Defeating enemy ace pilots unlocks their unique parts.


No campaign is the same as you manage time, resources and your route to each objective. Each zone impacts what services and resources are available. Use down time between missions to refit and upgrade your Granvir to prevail.
Hotfix 1.4.1: Multiplayer Desync and More
1.4.1
- Fixed multiplayer desync caused by starting more than one campaign in a single session. This is the most common known source of desync currently occurring.
- Added a melee weapon damage modifier to the part enhancement options.
- Fixed loot spawning on an unreachable island on a farmland map.
- Removed stock metal options from upgrades due to the lack of credit cost
- Fixed being unable to select part upgrades with a controller.
- Fixed magazine counters not properly tracking certain ammo combination operations.
- Fixed being able to apply the lightweight modifier to parts without mass.
[ 2025-06-01 03:58:22 CET ] [Original Post]
Minimum Setup
- OS: Debian-based Distribution
- Processor: Intel/AMDMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 650
- Storage: 2 GB available space
Recommended Setup
- OS: Debian-based Distribution
- Processor: Intel/AMDMemory: 8 GB RAM
- Graphics: NVIDIA GeForce 970
- Storage: 2 GB available space
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